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- the native APlayerPawn::PlayAttacking2 function is not needed anymore.

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coelckers committed Dec 4, 2018
1 parent 8025f02 commit d0f037d14fdb11e055e1f90307761f91f5514c26
Showing with 0 additions and 9 deletions.
  1. +0 −9 src/p_user.cpp
@@ -1101,15 +1101,6 @@ void APlayerPawn::PlayIdle ()
}
}
void APlayerPawn::PlayAttacking2 ()
{
IFVIRTUAL(APlayerPawn, PlayAttacking2)
{
VMValue params[1] = { (DObject*)this };
VMCall(func, params, 1, nullptr, 0);
}
}
//===========================================================================
//
// APlayerPawn :: GiveDefaultInventory

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