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OpenVR Virtual Reality mode, take 3 #345
Create OpenVR mode, including rough placement of HUD, menu, and weapon sprite on 3D quads.
This supersedes my previous pull request #338 , which was reviewed by raa-eruanna , and which in turn superseded #336 , which was reviewed by alexey-lysiuk
Create initial rotation-tracking-only implementation of OpenVR mode for VR headsets.
As before, the zdoom forums discussion is at https://forum.zdoom.org/viewtopic.php?f=59&t=56623