I'm doing surface water modelling; and process extensively polygon-meshes. So
far I haven't found a framework to alter meshes in a programmatic satisfying
I'm very new to Haskell, but very enthusiastic about it, and keen to learn it.
Maybe we could have a seperate mesh-module?
I'd also be somewhat interested in a separate mesh loading/saving package. Exactly what set of features are you thinking of?
Features my dream-mesh-tool could do
That's what spontaneously comes to my mind ...
There are some existing c++ libraries
I guess interfacing them in a scriptable way would solve the issue; but that
I don't know how to achieve.