From: https://colobot.info/forum/showthread.php?tid=831
Because Colobot has not full vibration support (only events that cause screenshake), I decided to create a list of events where the vibrations would have the sense of existence.
Vibrations should also be at:
Falling (ground/water)
Collisions with any objects
Shooting from Shooters
Any Damage on selected object
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From: https://colobot.info/forum/showthread.php?tid=831
Because Colobot has not full vibration support (only events that cause screenshake), I decided to create a list of events where the vibrations would have the sense of existence.
Vibrations should also be at:
The text was updated successfully, but these errors were encountered: