ACES - Retrospective and Enhancements
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ACES - Retrospective and Enhancements

Citation DOI


This repository contains the LaTeX source code for the ACES - Retrospective and Enhancements document addressed to the Academy of Motion Picture Arts and Sciences (AMPAS) Science and Technology Council (SciTech).

The original open and collaborative document is available on Google Docs


The Academy Color Encoding System (ACES) is a set of standardized, open source solutions created by the Academy of Motion Picture Arts and Sciences (AMPAS) Science and Technology Council (SciTech) for color management in the motion picture industry. It aims to simplify the complexity of multiple image capture devices, encoding standards, exhibition formats, and archival practices by providing the open standards for maintaining end-to-end image fidelity in a production workflow.

This document presents a series of talking points which summarize the experience of several image quality experts within the visual effects and interactive entertainment industries. These points highlight issues encountered with the ACES 1.0.x system in both production and research environments. The central themes of these points are to make the ACES system more open to peer-review and academic discourse, more flexible for a wider variety of users, and more robust to current and future implementations of the specification. The following discussion should be regarded as an open letter to AMPAS, the ACES board, and the larger community of ACES users.



  • Sean Cooper, Sony Pictures Imageworks
  • Thomas Mansencal, Wingnut Films Production Ltd.
  • Kevin Wheatley, Framestore


  • Remi Achard, Eclair
  • Steve Agland, Animal Logic
  • Haarm-Pieter Duiker, Duiker Research
  • Alex Fry, Animal Logic
  • Brian Karis, Epic Games
  • Sebastien Lagarde, Unity Technologies
  • Robert Molholm, Industrial Light and Magic
  • Michael Parsons, The Moving Picture Company
  • Nick Shaw, Antler Post


  • Lars Borg, Adobe
  • Alasdair Coull, Wingnut Films Production Ltd.
  • Marie Fetiveau, Rodeo FX
  • Lucien Fostier, Image Engine Design
  • Alex Fry, Electronic Arts
  • Thomas Hourdel, Unity Technologies
  • Anders Langlands, Weta Digital
  • Jasmin Patry, Sucker Punch
  • Troy James Sobotka, Freelancer


The bibliography is viewable directly from the repository in either BibTeX format or reStructuredText.


ACES - Retrospective and Enhancements - 2016-2017
Copyright © 2016-2017 - ACES - Retrospective and Enhancements Authors
This document is released under terms of Creative Commons Attribution-NonCommercial-NoDerivs 2.5 Generic License: