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Build Memory Stones to teleport to using the Compass in Minecraft
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MemoryStone ----------- This plugin for minecraft Bukkit lets you create Memory Stone structures. You can then memorize and teleport to and from memorized stones using your compass ChangeLog: ---------- 1.1.2 - @ryantheleach added auto-memorization support 1.1.1 - Fixed an exception comparing locations in different worlds. 1.1.0 - Interaction with other sign based plugins sometimes throws NPE's onSignChange event. - pointCompassOnly config option if you don't want teleportation, but just set compass to destination. 1.0.9 - Fixed small quirk where memorizing a stone would select that stone to teleport to instead of leaving it as it was before. - Fixed a pretty show-stopping bug where the compass totally didn't work. Whoops. 1.0.8 - Fixed up an NPE when only one location is memorized and you try teleport stone to stone from it - Fixed a small bug if you use lava buckets in water to create your memory stones. 1.0.7 - Set the default distanceLimit in structureTypes.yml to infinite on all default structure types. This was tripping a lot of people up. - Replaced lightningEffect config option with effects.lightningOnCreate and effects.lightningOnBreak - Added effects.lightningOnTeleportSource and effects.lightningOnTeleportDestination for effects when teleporting - Allow for teleportItem to be set to NONE, which disabled teleporting with an item. - Added stonetostone.enabled, to enable teleporting directly from a Memory Stone (without compass) - Added stonetostone.item and stonetostone.maxUses if you want to have people pay for stonetostone teleporting - Remove 'already memorized' message if stonetostone.enabled - Fixed up a charges left bug (was rolling over to 3 charges regardless of max uses) - Default language refers to <material> now instead of compass (lang.chargesleft, lang.consumed, lang.teleportitemnotfound) 1.0.6a - Fixed up a small issue when you cycle locations if you have the memorystone.allmemorized permission 1.0.6 - Teleport other with other player's name on title of selection screen - Teleport within distance of another stone config option - Fix up double text when selecting destination without Spout - Changed the EconomyManager to Register to support all versions of iConomy, BOSEconomy, Essentials Economy and MultiCurrency - Now supports pressing a hotkey to fire up the teleportation screen, defaults to 'C' - Requires Spout on server and SpoutCraft client. 1.0.5a - Removed dependency to Spout and tested with vanilla CraftBukkit 1.0.5 - Fixed up NPE on loading structuretypes without distance - Added iConomy Support - Added BOSEconomy Support - Make so that you cannot memorize global memory stones... (no need!) 1.0.4 - Fixed up the direction the player faces and exact position after teleporting (thanks to ne0nx3r0 and Specops343 of BlueTelepad, their code helped with this!) - Cleaned up logging - Rework the code to handle multiple worlds easier - Fixed a bug with showing the location popup if it gets overridden by another in-game popup. - Added memorystone.allmemorized permission, for user to have access to all memory stones in the world. - Fixed an issue with breaking and rebuilding memory stones - Added crossworld and global crossworld stones - Added permissions for building each respective type of memory stone - Off by one issue on when exactly filling one page with locations - Added structure specific distanceLimits (put them to zero if you want it to be infinite) - Sorts memory stones by distance now. - Added config option to sort by distance (if false will sort by alphabetical as before) - Added noteleport zone structure - Externalized the select location title - Protect memory stones from being blown up by creepers and TNT 1.0.3 - Flip left and right click so that teleport is consistient. - SpoutCraft teleport selector screen instead of cycling, if client has SpoutCraft installed - Ignore when interacting with crafting table and furnace - New global memory stone - Expensive, but everyone always has it memorized. (9 Gold blocks, slabs around it sans center piece, 3 obsidian pillar in the middle with diamond block on top) - Added permission for zero cooldown. - Added permission to use instantly (no casting time) - Added op permission to quickly get free, instant, cooldown-less teleporting - Fixed plugin.yml version number 1.0.2 - Implemented Permissions - Tweak event handling so that it works cleaner with doors and other interactables - Teleport other player by right-clicking on them while holding your compass - Workaround for right clicking on doors. - Charges are now immediately consumed, to prevent an item-switching bug. 1.0.1 - Configuration File - Fizzle cooldown time - Compass item configurable - Compass max uses configurable - Lightning effect configurable - Externalize strings to config file. 1.0.0 - Initial Release Credits ------- Kudos to : The Bukkit team The Spout team tprk77 for HealingTotem - I used his awesome structure code - this should really be in the Core Bukkit code. krinsdeath for ChestSync - I used some of his coding ideas and signage code. ne0nx3r0 and Specops343 of BlueTelepad - Their code helped me get the yaw and pitch correct. Nijikokun for Register - Awesome work! Also, credit goes to the following people for their fantastic input: Tylui, PhantomX, Kaiemi