Set of interactives built using the Lab Framework from the Concord Consortium. This site is deployed to:
Lab Interactives Site is Copyright 2012 (c) by the Concord Consortium and is distributed under the MIT license.
The complete licensing details can be read here.
If you have have received a distribution archive of the
Concord Consortium Lab project
our copyright applies to all resources except the files in the
vendor/
directory. The files in the vendor/
directory are from
third-parties and are distributed under either BSD, MIT, or Apache 2.0 licenses.
- Clone the git repository
cd lab-interactives-site
bundle install
make everything
- open another new terminal and run
rackup
- open http://localhost:9292
- (optional) open a new terminal and run
guard
It is recommended that you review the initial setup details. They describe what each of the steps above does.
See the Docker documentation for more information.
If you think you'd like to contribute to Lab Interactives Site as an external developer:
-
Create a local clone from the repository located here: http://github.com/concord-consortium/lab-interactives-site. This will by default have the git-remote name: origin.
-
Make a fork of http://github.com/concord-consortium/lab-interactives-site to your account on github.
-
Make a new git-remote referencing your fork. I recommend making the remote name your github user name. For example my username is
stepheneb
so I would add a remote to my fork like this:git remote add stepheneb git@github.com:stepheneb/lab-interactives-site.git
-
Create your changes on a topic branch. Please include tests if you can. When your commits are ready push your topic branch to your fork and send a pull request.
-
src/models
should be a default directory for models that are created or updated manually by authors. -
src/models-converted
should contain only models that are created using automated conversion tool, for example MML Converter. If you modify model JSON after conversion, such model should be moved tosrc/models
! You should assume that each model that lives insrc/models-converted
may be converted again in the future (e.g. when MML Converter is updated). In such case you would lose your manual tweaks. -
imports
should contain original models (e.g..MML
and.E2D
files) that are related to JSONs insrc/models-converted
and optionally models related to JSONs insrc/models
(if author thinks it may be useful in the future).