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README.txt

/****************************************************************************
 *                                                                          *
 *                    #     #    #  #     ###     ####                      *
 *                    ##   ##    # #     #   #    #                         *
 *                    # # # #    ##      #####    ###                       *
 *                    #  #  #    # #     #   #    #                         *
 *                    #     #    #  #    #   #    #####                     *
 *                                                                          *
 *                         MIGHTY KICK-ASS ENGINE                           *
 *                                                                          *
 *                    POINT&CLICK ADVENTURE GAME ENGINE                     *
 *                 _CONEJO - http://www.theNinjaBunny.com/                  * 
 *      Some parts of the engine are covered by their own license (SDL,     *
 *  CRM32Pro, libogc, ...). The rest of the software, the "original" code,  * 
 *           and the main part of the game engine, is covered by            *
 *                    Licencia Publica del _CONEJO (LPBCv1)                 *
 *   You should have received a copy of it, please read it, but if you're   *
 *  lazy as hell: you could do whatever you want with MKAE, but any change  *
 *        or improvement should be public. Yeah, I know, that sucks.        *
 *                                                                          *
 *       On the other side, any sub-product of this software (games)        *
 * are not covered by LPBCv1, so you could make money of it and don't have  *
 *                    to make the changes public.                           *
 *                                                                          * 
 *   Media files (images, videos, sounds,...) included with this software   *
 *    have their owners, their licenses and usually will be copyrighted     *
 *                                                                          * 
 ****************************************************************************/

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Point-and-Click Adventure Game Engine in C/C++ cross-platform

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