A slackbot for board games and games channels. Responds to gameplay related chatter.
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Basic understanding of users and channels
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Private and non-private messaging
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Modular structure for adding new responses
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Accusation module for making baseless accusations
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Howl module for occasional howling
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Resistance module for playing group games of Resistance
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Codenames module for playing group games of Codenames
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Loveletter module for playing group games of Loveletter
- Checkout the code
- Install dependencies
npm i
- Test it
npm test
- Create a slack bot to gain an access token
- Each bot is configured in
tokens.json, to keep your tokens private, set environment variables:export RESISTANCEBOT_TOKEN='abcd-1234-...' export SPYMASTERBOT_TOKEN='abcd-1234-...' export PRINCESSBOT_TOKEN='abcd-1234-...' export WOLFBOT_TOKEN='abcd-1234-...' - Run it
npm start
For best results, you should also import custom emojis, please follow this guide: emojis/README.md
Gamebot is currently hosted on a private Raspberry Pi.
A jenkins job has been created to build the gamebot files into a zip, transfer them to the remote server, and then install as a systemctl service. For a fresh install, in order to pick up the secret tokens, you will need to manually create gamebot.env using gamebot.env.example as a template.
Changes to master will automatically be deployed to the development machine.
When ready to release to live, provide either a tag name or branch identifier to release from, and target the production machine.