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/*
Copyright (C) 2011 Thomas Kister
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef QTB_TILE_H
#define QTB_TILE_H
#include <QMap>
#include <QSet>
#include "Player.h"
#include "Bomb.h"
#include "Flame.h"
#include "Bonus.h"
template<typename P, typename B>
struct Tile {
Tile() :
withBomb(0),
withBonus(0)
{}
QMap<int, P*> withPlayers;
B* withBomb;
QSet<Flame*> withFlames;
Bonus* withBonus;
};
#endif // QTB_TILE_H
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