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Supermario multiplayer game
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Mario Multiplayer

Game Intro GIF

Supermario multiplayer game, written in Java (Processing Java Mode) using ZeroMQ (JeroMQ).

This repo also includes a server which is written in C# using ZeroMQ (NetMQ).

It's netcode is based on State Synchronization.

The client has 1500 lines of Java code in total, and the server 22 lines of C# code.

This project is developped as a team joining homework of What! Studio.

Game rule

The mario who first steps over the other wins.

Design philosophy

Described in my blog (in Korean):

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