From 9fb18680c41da71cb330740563a313122e3601f2 Mon Sep 17 00:00:00 2001 From: copperwater Date: Mon, 15 Oct 2018 23:03:38 -0400 Subject: [PATCH] YAFM when starting or restoring a game while hallucinating --- doc/xnh-changelog-0.4.0.txt | 1 + src/allmain.c | 3 +++ 2 files changed, 4 insertions(+) diff --git a/doc/xnh-changelog-0.4.0.txt b/doc/xnh-changelog-0.4.0.txt index a8e9a1245..cf19bdb0a 100644 --- a/doc/xnh-changelog-0.4.0.txt +++ b/doc/xnh-changelog-0.4.0.txt @@ -160,6 +160,7 @@ All demon lords, the Riders, Vlad, and the Wizard of Yendor all have a unique All wands that print an unambiguous message clue to their identity now automatically type-identify when engraved with. YAFM when you sit on a towel. +YAFM when starting or restoring a game while hallucinating. It contains the following non-gameplay architectural changes: diff --git a/src/allmain.c b/src/allmain.c index 45bf7177c..c77a0f061 100644 --- a/src/allmain.c +++ b/src/allmain.c @@ -718,6 +718,9 @@ boolean new_game; /* false => restoring an old game */ : "%s %s, the%s %s %s, welcome back to xNetHack!", Hello((struct monst *) 0), plname, buf, urace.adj, (currentgend && urole.name.f) ? urole.name.f : urole.name.m); + + if (Hallucination) + pline("xNetHack is filmed in front of a live studio audience."); } #ifdef POSITIONBAR