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Jan 09, 2011

  1. Daniel Peebles

    Idiomatic thumb too

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  2. Daniel Peebles

    Removed some ancient and useless stuff

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  3. Daniel Peebles

    Idiomatic Thumb32

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  4. Daniel Peebles

    Removed some unsightly do notation where it wasn't really necessary

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  5. Daniel Peebles

    Minor cleanup for idiom brackets

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  6. Daniel Peebles

    Iteratees are actually monads now

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Jan 07, 2011

  1. Daniel Peebles

    Added her idiom brackets

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Sep 22, 2010

  1. Daniel Peebles

    Some changes to thumb32

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Sep 18, 2010

  1. Daniel Peebles

    Lots of changes everywhere. Preparing to make the transition to allow…

    … returning of multiple instructions at once
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Sep 16, 2010

  1. Daniel Peebles

    Added more skeleton decoders

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  2. Daniel Peebles

    Filled in a few more decoders

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  3. Daniel Peebles

    Whoops, forgot to add the renamed file

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  4. Daniel Peebles

    Starting to fill in 32-bit thumb and have a pass-through from the 16-…

    …bit decoders for larger instructions
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Sep 15, 2010

  1. Daniel Peebles

    Started the iteratee-like thumb 16/32-bit support. Will need to re-en…

    …gineer the Decoder typeclass a bit to make it work nicely, though
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  2. Daniel Peebles

    Passes lots more tests on the thumb side

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  3. Daniel Peebles

    Whoops, forgot a show instance on my GeneralInstruction. Pity it need…

    …s undecidable instances, but it's safe here
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  4. Daniel Peebles

    Filled in the thumb decoders. Time to test them

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Sep 14, 2010

  1. Daniel Peebles

    Nicer decoder typeclass. Not as flexible as we assume all decoders ha…

    …ve the same format (reasonable) so each decoder instance only specifies the target instruction type. Also relies less on type families so we can omit that ugly architecture specifier first parameter that we had on all decoders before. Yay
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Sep 13, 2010

  1. Daniel Peebles

    Added NEON instruction names (no arguments yet)

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  2. Daniel Peebles

    Cleaned up some minor indentation issues and added a fairly ugly deco…

    …der for the IT instruction's parameter
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  3. Daniel Peebles

    Made the BLX instruction a bit nicer and more flexible. It can now be…

    … both conditional and unconditional depending on context, and can take an arbitrary data op, even though we only use a couple of the constructors there
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  4. Daniel Peebles

    Added thumb skeleton, still missing many decoders

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Sep 12, 2010

  1. Daniel Peebles

    We're back to where we were before the epic type families, testswise.…

    … Ready to merge
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  2. Daniel Peebles

    Epic data families

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  3. Daniel Peebles

    The cabal file actually works now, but I haven't made the test stuff …

    …a target yet.
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  4. Daniel Peebles

    Yes, some of the failures were actually objdump's failures, and we no…

    …w get more tests passing with a later objdump. Yes, I'm aware that I've hardcoded the path to objdump into this, but no one but me will ever touch these ancient repository states again, right?
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  5. Daniel Peebles

    Finally updated all those arithmetic/bitwise operations to match the …

    …current arm-dis
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  6. Daniel Peebles

    Get rid of outdated stuff from README

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  7. Daniel Peebles

    Pass even more tests now, yay

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  8. Daniel Peebles

    Slowly getting there. A few more minor fixes, and a couple more test …

    …cases for our elusive memory operand decoder bugs
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  9. Daniel Peebles

    Typo prevented me from getting LDRSH. Also, an even cleaner memory op…

    …erand decoder. Correct, but might need a special case or two
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  10. Daniel Peebles

    Fixed a bug and cleaned up the multiregister decoder

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  11. Daniel Peebles

    Cleaned up a couple of other small decoders

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  12. Daniel Peebles

    Cleaned up the last large mess decoder. Although it is equivalent to …

    …the original, the original was buggy, but with any luck we can find bugs more easily in this new version :P
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Sep 11, 2010

  1. Daniel Peebles

    Whoops

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