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Commits on Nov 17, 2010
Commits on Nov 16, 2010
  1. @secretrobotron

    1. Got rid of components that had no real implementation details (wra…

    …ppers).
    
    2. Only LogicComponents and InputComponents will be swappable.
    3. Fixed WindowInputFunction bug in which 'this' is not a WindowInputFunction object.
    4. Implemented BasicLogicComponent and subclass InputLogicComponent.
    5. Got rid of unneccessary test junk (emitters, changing colours, etc.).
    6. Implemented a simple object following algorithm for the camera (inside main_loop currently <-- gross).
    7. Fixed FPS counter.
    secretrobotron committed Nov 16, 2010
Commits on Nov 15, 2010
  1. @secretrobotron

    Fixed bug Corban found where WindowInputComponent.action's values are…

    … opposite to that which they should be (false on keyup & true on keydown).
    secretrobotron committed Nov 15, 2010
  2. @secretrobotron

    1. Added server/external/ folder for external libs for the server.

    2. Added websockets.py to server/external/
    3. Implemented small websockets server in server.py
    4. Added functionality to send/receive messages to/from server through websockets.
    5. To exemplify websocket connection, if server is running, game receives player uuid.
    secretrobotron committed Nov 15, 2010
Commits on Nov 13, 2010
  1. @secretrobotron

    1. Updated README

    2. Added title and copyright info.
    secretrobotron committed Nov 13, 2010
  2. @secretrobotron

    1. Fixed GameEngine update function signature.

    2. main_loop called GameEngine.update() every loop.
    secretrobotron committed Nov 13, 2010
  3. @secretrobotron

    1. Added initial support for browser-orientation change for mobile de…

    …vices.
    
    2. Added GameEngine to drive GameObjects
    secretrobotron committed Nov 13, 2010
Commits on Nov 12, 2010
  1. @secretrobotron

    Tiny physics example

    secretrobotron committed Nov 12, 2010
  2. @secretrobotron

    1. Physics loop integrated.

    2. GameObjects component loop integrated.
    
    3. Main Loop augmented.
    secretrobotron committed Nov 12, 2010
  3. @secretrobotron

    1. Added box2d js files.

    2. Moved jquery/CubiVR libs into new lib folder.
    3. Added some initial GameObject, Level and Component functionality.
    secretrobotron committed Nov 12, 2010
Commits on Nov 10, 2010
  1. @secretrobotron

    1. Fixed bug in CubicVR emitter (positions were backwards).

    2. Added level editor As3 project, LineCraft.
    3. Added sample content for testing emitter and skybox.
    4. Added horizon.js file as main src.
    secretrobotron committed Nov 10, 2010
  2. @secretrobotron

    1. Already moving some things around. Got rid of root lib directory b…

    …ecause it's useless.
    
    2. Added server.py.
    3. Changed README.
    secretrobotron committed Nov 10, 2010
  3. @secretrobotron
  4. @secretrobotron

    obligatory lib files

    secretrobotron committed Nov 10, 2010
  5. @secretrobotron

    initial commit

    secretrobotron committed Nov 10, 2010