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// Copyright 2017 clair authors
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
package database
import (
"database/sql/driver"
"errors"
"strings"
)
// ErrFailedToParseSeverity is the error returned when a severity could not
// be parsed from a string.
var ErrFailedToParseSeverity = errors.New("failed to parse Severity from input")
// Severity defines a standard scale for measuring the severity of a
// vulnerability.
type Severity string
const (
// UnknownSeverity is either a security problem that has not been assigned to
// a priority yet or a priority that our system did not recognize.
UnknownSeverity Severity = "Unknown"
// NegligibleSeverity is technically a security problem, but is only
// theoretical in nature, requires a very special situation, has almost no
// install base, or does no real damage. These tend not to get backport from
// upstream, and will likely not be included in security updates unless
// there is an easy fix and some other issue causes an update.
NegligibleSeverity Severity = "Negligible"
// LowSeverity is a security problem, but is hard to exploit due to
// environment, requires a user-assisted attack, a small install base, or
// does very little damage. These tend to be included in security updates
// only when higher priority issues require an update, or if many low
// priority issues have built up.
LowSeverity Severity = "Low"
// MediumSeverity is a real security problem, and is exploitable for many
// people. Includes network daemon denial of service attacks, cross-site
// scripting, and gaining user privileges. Updates should be made soon for
// this priority of issue.
MediumSeverity Severity = "Medium"
// HighSeverity is a real problem, exploitable for many people in a default
// installation. Includes serious remote denial of services, local root
// privilege escalations, or data loss.
HighSeverity Severity = "High"
// CriticalSeverity is a world-burning problem, exploitable for nearly all
// people in a default installation of Linux. Includes remote root privilege
// escalations, or massive data loss.
CriticalSeverity Severity = "Critical"
// Defcon1Severity is a Critical problem which has been manually highlighted
// by the team. It requires an immediate attention.
Defcon1Severity Severity = "Defcon1"
)
// Severities lists all known severities, ordered from lowest to highest.
var Severities = []Severity{
UnknownSeverity,
NegligibleSeverity,
LowSeverity,
MediumSeverity,
HighSeverity,
CriticalSeverity,
Defcon1Severity,
}
// NewSeverity attempts to parse a string into a standard Severity value.
func NewSeverity(s string) (Severity, error) {
for _, ss := range Severities {
if strings.EqualFold(s, string(ss)) {
return ss, nil
}
}
return UnknownSeverity, ErrFailedToParseSeverity
}
// Compare determines the equality of two severities.
//
// If the severities are equal, returns 0.
// If the receiver is less, returns -1.
// If the receiver is greater, returns 1.
func (s Severity) Compare(s2 Severity) int {
var i1, i2 int
for i1 = 0; i1 < len(Severities); i1 = i1 + 1 {
if s == Severities[i1] {
break
}
}
for i2 = 0; i2 < len(Severities); i2 = i2 + 1 {
if s2 == Severities[i2] {
break
}
}
return i1 - i2
}
// Scan implements the database/sql.Scanner interface.
func (s *Severity) Scan(value interface{}) error {
val, ok := value.([]byte)
if !ok {
return errors.New("could not scan a Severity from a non-string input")
}
var err error
*s, err = NewSeverity(string(val))
if err != nil {
return err
}
return nil
}
// Value implements the database/sql/driver.Valuer interface.
func (s Severity) Value() (driver.Value, error) {
return string(s), nil
}
// Valid checks if the severity is valid or not.
func (s Severity) Valid() bool {
for _, v := range Severities {
if s == v {
return true
}
}
return false
}
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