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Showdown

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Showdown is a JavaScript Markdown to HTML converter, based on the original works by John Gruber. Showdown can be used client side (in the browser) or server side (with Node.js).

Live DEMO

Check out a live demo here: http://demo.showdownjs.com/

As you know, ShowdownJS is a free library and it will remain free forever. However, maintaining and improving the library costs time and money.

If you like our work and find our library useful, please donate through PayPal! Your contribution will be greatly appreciated and help me continue to develop this awesome library.

License

ShowdownJS v 2.0 is released under the MIT license. Previous versions are released under BSD.

Who uses Showdown (or a fork)

Installation

Download tarball

You can download the latest release tarball directly from releases.

Bower

bower install showdown

npm (server-side)

npm install showdown

NuGet package

PM> Install-Package showdownjs

The NuGet Packages can be found here.

CDN

You can also use one of several CDNs available:

  • jsDelivr

      https://cdn.jsdelivr.net/npm/showdown@<version tag>/dist/showdown.min.js
    
  • cdnjs

      https://cdnjs.cloudflare.com/ajax/libs/showdown/<version tag>/showdown.min.js
    
  • unpkg

      https://unpkg.com/showdown/dist/showdown.min.js
    

Note: replace <version tag> with an actual full length version you're interested in e.g. 1.9.0

Browser Compatibility

Showdown has been tested successfully with:

  • Firefox 1.5 and 2.0
  • Chrome 12.0
  • Internet Explorer 6 and 7
  • Safari 2.0.4
  • Opera 8.54 and 9.10
  • Netscape 8.1.2
  • Konqueror 3.5.4

In theory, Showdown will work in any browser that supports ECMA 262 3rd Edition (JavaScript 1.5). The converter itself might even work in things that aren't web browsers, like Acrobat. No promises.

Node compatibility

Showdown is intended to work on any supported Node.js version (see the Node.js releases schedule. The code may work with previous versions of Node.js, but no accomidations are made to ensure it does.

Legacy version

If you're looking for showdown v<1.0.0, you can find it in the legacy branch.

Changelog

You can check the full changelog

Extended documentation

Check our wiki pages for examples and a more in-depth documentation.

Quick Example

Node

var showdown  = require('showdown'),
    converter = new showdown.Converter(),
    text      = '# hello, markdown!',
    html      = converter.makeHtml(text);

Browser

var converter = new showdown.Converter(),
    text      = '# hello, markdown!',
    html      = converter.makeHtml(text);

Output

Both examples should output...

    <h1 id="hellomarkdown">hello, markdown!</h1>

Options

You can change some of showdown's default behavior through options.

Setting options

Options can be set:

Globally

Setting a "global" option affects all instances of showdown

showdown.setOption('optionKey', 'value');

Locally

Setting a "local" option only affects the specified Converter object. Local options can be set:

  • through the constructor

    var converter = new showdown.Converter({optionKey: 'value'});
  • through the setOption() method

    var converter = new showdown.Converter();
    converter.setOption('optionKey', 'value');

Getting an option

Showdown provides 2 methods (both local and global) to retrieve previous set options.

getOption()

// Global
var myOption = showdown.getOption('optionKey');

//Local
var myOption = converter.getOption('optionKey');

getOptions()

// Global
var showdownGlobalOptions = showdown.getOptions();

//Local
var thisConverterSpecificOptions = converter.getOptions();

Retrieve the default options

You can get showdown's default options with:

var defaultOptions = showdown.getDefaultOptions();

Valid Options

  • omitExtraWLInCodeBlocks: (boolean) [default false] Omit the trailing newline in a code block. Ex:

    This:

    <code><pre>var foo = 'bar';
    </pre></code>

    Becomes this:

    <code><pre>var foo = 'bar';</pre></code>
  • noHeaderId: (boolean) [default false] Disable the automatic generation of header ids. Setting to true overrides prefixHeaderId

  • customizedHeaderId: (boolean) [default false] Use text in curly braces as header id. (since v1.7.0) Example:

    ## Sample header {real-id}     will use real-id as id
    
  • ghCompatibleHeaderId: (boolean) [default false] Generate header ids compatible with github style (spaces are replaced with dashes and a bunch of non alphanumeric chars are removed) (since v1.5.5)

  • prefixHeaderId: (string/boolean) [default false] Add a prefix to the generated header ids. Passing a string will prefix that string to the header id. Setting to true will add a generic 'section' prefix.

  • rawPrefixHeaderId: (boolean) [default false] Setting this option to true will prevent showdown from modifying the prefix. This might result in malformed IDs (if, for instance, the " char is used in the prefix). Has no effect if prefixHeaderId is set to false. (since v 1.7.3)

  • rawHeaderId: (boolean) [default false] Remove only spaces, ' and " from generated header ids (including prefixes), replacing them with dashes (-). WARNING: This might result in malformed ids (since v1.7.3)

  • headerLevelStart: (integer) [default 1] Set the header starting level. For instance, setting this to 3 means that

    # foo

    will be parsed as

    <h3>foo</h3>
  • parseImgDimensions: (boolean) [default false] Enable support for setting image dimensions from within markdown syntax. Examples:

    ![foo](foo.jpg =100x80)     simple, assumes units are in px
    ![bar](bar.jpg =100x*)      sets the height to "auto"
    ![baz](baz.jpg =80%x5em)  Image with width of 80% and height of 5em
    
  • simplifiedAutoLink: (boolean) [default false] Turning this option on will enable automatic linking to urls. This means that:

    some text www.google.com

    will be parsed as

    <p>some text <a href="www.google.com">www.google.com</a>
  • excludeTrailingPunctuationFromURLs: (boolean) [default false] This option excludes trailing punctuation from autolinking urls. Punctuation excluded: . ! ? ( ). Only applies if simplifiedAutoLink option is set to true.

  • literalMidWordUnderscores: (boolean) [default false] Turning this on will stop showdown from interpreting underscores in the middle of words as <em> and <strong> and instead treat them as literal underscores.

    Example:

    some text with__underscores__in middle

    will be parsed as

    <p>some text with__underscores__in middle</p>
  • literalMidWordAsterisks: (boolean) [default false] Turning this on will stop showdown from interpreting asterisks in the middle of words as <em> and <strong> and instead treat them as literal asterisks.

  • strikethrough: (boolean) [default false] Enable support for strikethrough syntax. ~~strikethrough~~ as <del>strikethrough</del>

  • tables: (boolean) [default false] Enable support for tables syntax. Example:

    | h1    |    h2   |      h3 |
    |:------|:-------:|--------:|
    | 100   | [a][1]  | ![b][2] |
    | *foo* | **bar** | ~~baz~~ |

    See the wiki for more info

  • tablesHeaderId: (boolean) [default false] If enabled adds an id property to table headers tags.

  • ghCodeBlocks: (boolean) [default true] Enable support for GFM code block style.

  • tasklists: (boolean) [default false] Enable support for GFM tasklists. Example:

     - [x] This task is done
     - [ ] This is still pending
  • smoothLivePreview: (boolean) [default false] Prevents weird effects in live previews due to incomplete input

  • smartIndentationFix: (boolean) [default false] Tries to smartly fix indentation problems related to es6 template strings in the midst of indented code.

  • disableForced4SpacesIndentedSublists: (boolean) [default false] Disables the requirement of indenting sublists by 4 spaces for them to be nested, effectively reverting to the old behavior where 2 or 3 spaces were enough. (since v1.5.0)

  • simpleLineBreaks: (boolean) [default false] Parses line breaks as <br>, without needing 2 spaces at the end of the line (since v1.5.1)

    a line  
    wrapped in two

    turns into:

    <p>a line<br>
    wrapped in two</p>
  • requireSpaceBeforeHeadingText: (boolean) [default false] Makes adding a space between # and the header text mandatory (since v1.5.3)

  • ghMentions: (boolean) [default false] Enables github @mentions, which link to the username mentioned (since v1.6.0)

  • ghMentionsLink: (string) [default https://github.com/{u}] Changes the link generated by @mentions. Showdown will replace {u} with the username. Only applies if ghMentions option is enabled. Example: @tivie with ghMentionsOption set to //mysite.com/{u}/profile will result in <a href="//mysite.com/tivie/profile">@tivie</a>

  • encodeEmails: (boolean) [default true] Enable e-mail addresses encoding through the use of Character Entities, transforming ASCII e-mail addresses into its equivalent decimal entities. (since v1.6.1)

    NOTE: Prior to version 1.6.1, emails would always be obfuscated through dec and hex encoding.

  • openLinksInNewWindow: (boolean) [default false] Open all links in new windows (by adding the attribute target="_blank" to <a> tags) (since v1.7.0)

  • backslashEscapesHTMLTags: (boolean) [default false] Support for HTML Tag escaping. ex: \<div>foo\</div> (since v1.7.2)

  • emoji: (boolean) [default false] Enable emoji support. Ex: this is a :smile: emoji For more info on available emojis, see https://github.com/showdownjs/showdown/wiki/Emojis (since v.1.8.0)

  • underline: (boolean) [default false] EXPERIMENTAL FEATURE Enable support for underline. Syntax is double or triple underscores ex: __underlined word__. With this option enabled, underscores are no longer parses into <em> and <strong>.

  • ellipsis: (boolean) [default true] Replaces three dots with the ellipsis unicode character.

  • completeHTMLDocument: (boolean) [default false] Outputs a complete html document, including <html>, <head> and <body> tags' instead of an HTML fragment. (since v.1.8.5)

  • metadata: (boolean) [default false] Enable support for document metadata (defined at the top of the document between ««« and »»» or between --- and ---). (since v.1.8.5)

    var conv = new showdown.Converter({metadata: true});
    var html = conv.makeHtml(someMd);
    var metadata = conv.getMetadata(); // returns an object with the document metadata
  • splitAdjacentBlockquotes: (boolean) [default false] Split adjacent blockquote blocks.(since v.1.8.6)

  • moreStyling: (boolean) [default false] Adds some useful classes for css styling. (since v2.0.1)

    • Tasklists: Adds the class task-list-item-complete to completed tasks items in GFM tasklists.

NOTE: Please note that until version 1.6.0, all of these options are DISABLED by default in the cli tool.

Flavors

You can also use flavors or presets to set the correct options automatically, so that showdown behaves like popular markdown flavors.

Currently, the following flavors are available:

  • original - original markdown flavor as in John Gruber's spec
  • vanilla - showdown base flavor (as from v1.3.1)
  • github - GFM (GitHub Flavored Markdown)

Global

showdown.setFlavor('github');

Instance

converter.setFlavor('github');

CLI Tool

Showdown also comes bundled with a Command Line Interface tool. You can check the CLI wiki page for more info

Integration with AngularJS

ShowdownJS project also provides seamlessly integration with AngularJS via a "plugin". Please visit https://github.com/showdownjs/ngShowdown for more information.

Integration with TypeScript

If you're using TypeScript you maybe want to use the types from DefinitelyTyped

Integration with SystemJS/JSPM

Integration with SystemJS can be obtained via the third party "system-md" plugin.

Integration with VueJS

To use ShowdownJS as a Vue component quickly, you can check vue-showdown.

XSS vulnerability

Showdown doesn't sanitize the input. This is by design since markdown relies on it to allow certain features to be correctly parsed into HTML. This, however, means XSS injection is quite possible.

Please refer to the wiki article Markdown's XSS Vulnerability (and how to mitigate it) for more information.

Extensions

Showdown allows additional functionality to be loaded via extensions. (you can find a list of known showdown extensions here) You can also find a boilerplate, to create your own extensions in this repository

Client-side Extension Usage

<script src="showdown.js" />
<script src="twitter-extension.js" />

var converter = new showdown.Converter({ extensions: ['twitter'] });

Server-side Extension Usage

var showdown    = require('showdown'),
    myExtension = require('myExtension'),
    converter = new showdown.Converter({ extensions: ['myExtension'] });

Building

Building your clone of the repository is easy.

Prerequesites: Node.js v12, npm and npx must be installed.

  1. run npm install.

  2. run npx grunt build (see Gruntfile.js). This command:

    1. Cleans the repo.
    2. Checks code quality (JSHint and ESLint).
    3. Runs tests.
    4. Creates the distributable and minified files in the dist folder.

Tests

A suite of tests is available which require Node.js. Once Node is installed, run the following command from the project root to install the dependencies:

npm install

Once installed the tests can be run from the project root using:

npm test

New test cases can easily be added. Create a markdown file (ending in .md) which contains the markdown to test. Create a .html file of the exact same name. It will automatically be tested when the tests are executed with mocha.

Contributing

If you wish to contribute please read the following quick guide.

Want a Feature?

You can request a new feature by submitting an issue. If you would like to implement a new feature feel free to issue a Pull Request.

Pull requests (PRs)

PRs are awesome. However, before you submit your pull request consider the following guidelines:

  • Search GitHub for an open or closed Pull Request that relates to your submission. You don't want to duplicate effort.

  • When issuing PRs that change code, make your changes in a new git branch based on develop:

    git checkout -b my-fix-branch develop
  • Run the full test suite before submitting and make sure all tests pass (obviously =P).

  • Try to follow our coding style rules. Breaking them prevents the PR to pass the tests.

  • Refrain from fixing multiple issues in the same pull request. It's preferable to open multiple small PRs instead of one hard to review big one.

  • If the PR introduces a new feature or fixes an issue, please add the appropriate test case.

  • We use conventional commit notes to generate the changelog that follow the conventional changelog spec. It's extremely helpful if your commit messages adhere to these Commit Guidelines.

  • Don't forget to add your name to the CREDITS.md file. We like to give credit were it's due.

  • If we suggest changes then:

    • Make the required updates.
    • Re-run the test suite to ensure tests are still passing.
    • Rebase your branch and force push to your GitHub repository (this will update your Pull Request):
    git rebase develop -i
    git push origin my-fix-branch -f
  • After your pull request is merged, you can safely delete your branch.

If you have time to contribute to this project, we feel obliged that you get credit for it. These rules enable us to review your PR faster and will give you appropriate credit in your GitHub profile. We thank you in advance for your contribution!

Joining the team

We're looking for members to help maintaining Showdown. Please see this issue to express interest or comment on this note.

Credits

Full credit list at https://github.com/showdownjs/showdown/blob/master/CREDITS.md

Showdown is powered by:
webstorm