NES Game build for Ludum Dare 38
Switch branches/tags
Nothing to show
Clone or download
Fetching latest commit…
Cannot retrieve the latest commit at this time.
Permalink
Failed to load latest commit information.
bin
cfg
graphics
levels
lib
sound
src
tools
.gitignore
LICENSE
README.md
circle.yml
makefile
world.c

README.md

Missing Lands

screenie

This is the code behind a little game called Missing Lands. It was built in 48 hours for Ludum Dare.

It is based off of nes-c-boilerplate. If you are attempting to work with the source code, I strongly recommend looking at the readme for that.

Check it out on the Ludum Dare Website

Or play it on my site.

Better yet, download the rom and play it yourself. The web-based emulator has some issues with lag and input delay, so I recommend this option more, especially if you like it at all.

Building

The instructions for building this are nearly identical to those of nes-c-boilerplate. You should be able to follow those verbatim to get up and running.

Note: You will need to have nodejs installed on your system to run the level builder. This requirement differs from nes-c-boilerplate.

Continuous Integration

This repository is linked in with CircleCI. As such, any changes to master are automatically compiled into a rom.

Download Latest ROM

Credits

NESLib by Shiru

Who's Cuter Font by Damian Yerrick (Tepples)

nes-c-boilerplate

License

All code/resources are available under the MIT license. Happy hacking!