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Commits on Mar 13, 2013

  1. Merge pull request GarageGames#255 from thecelloman/updatetinyxml

    Update TinyXML to v2.6.2
    thecelloman committed Mar 13, 2013
  2. Update TinyXML to v2.6.2

    thecelloman committed Mar 13, 2013

Commits on Mar 10, 2013

  1. Merge pull request GarageGames#250 from thecelloman/updatelibpngandzlib

    Updating libpng to v1.5.14 and zlib to v1.2.7
    thecelloman committed Mar 10, 2013

Commits on Mar 9, 2013

  1. Updating libpng to v1.5.14 and zlib to v1.2.7

    Since libpng has a dependency upon zlib, both updates were combined for one commit/pull-request.
    thecelloman committed Mar 9, 2013

Commits on Mar 7, 2013

  1. Merge pull request GarageGames#248 from DavidWyand-GG/HardCodedPaths2

    Removed hard coded directory paths
    DavidWyand-GG committed Mar 7, 2013
  2. Removed hard coded directory paths

    - Removed references to core directory.
    - Switch some references to tools directory
    - Added preferences variables where appropriate
    DavidWyand-GG committed Mar 7, 2013

Commits on Mar 4, 2013

Commits on Feb 22, 2013

  1. Merge pull request GarageGames#234 from DavidWyand-GG/RazerHydraWork

    Razer Hydra integration
    DavidWyand-GG committed Feb 22, 2013
  2. Merge pull request GarageGames#237 from DavidWyand-GG/BulletBuilding

    Compile Bullet library under Windows
    DavidWyand-GG committed Feb 22, 2013
  3. Compile Bullet library under Windows

    For some reason the Bullet physics library's project file was not being
    included in the solution when the bullet module was added.  This change
    makes sure that when you want to use Bullet, it will correctly be added
    by the Project Generator.
    DavidWyand-GG committed Feb 22, 2013
  4. Merge pull request GarageGames#236 from DavidWyand-GG/HiddenMesh

    Change ShapeBase to only test if available meshes
    DavidWyand-GG committed Feb 22, 2013
  5. Change ShapeBase to only test if available meshes

    The ShapeBase class tests if all of its meshes are hidden and if so,
    then it doesn't render during that frame.  However, if there are no
    meshes in the ShapeBase and only nodes then rendering is also skipped.
    Unfortunately, this also skips the rendering of any mounted images.
    This change allows for a mesh-less skeleton to render any mounted
    images.
    DavidWyand-GG committed Feb 22, 2013

Commits on Feb 21, 2013

  1. Razer Hydra integration

    DavidWyand-GG committed Feb 21, 2013

Commits on Feb 5, 2013

  1. Merge pull request GarageGames#211 from just-bank/particledata-bitstr…

    …eam-fixes
    
    Fix for issue GarageGames#210 and GarageGames#154 for ParticleData sends out-of-range data via BitStream
    DavidWyand-GG committed Feb 5, 2013

Commits on Feb 1, 2013

  1. Fix memory leak (ParticleData and ParticleEmitterData) on using TypeV…

    …alidator class.
    
    This fixes issue GarageGames#154
    just-bank committed Feb 1, 2013

Commits on Jan 30, 2013

  1. Merge pull request GarageGames#227 from DavidWyand-GG/HardCodedPaths

    Remove hard coded paths pass 1
    DavidWyand-GG committed Jan 30, 2013
  2. Remove hard coded paths pass 1

    - displaySplashWindow() now takes an optional path to a bitmap file.
    - Missing, unavailable and warning texture paths now come from
    GFXTextureManager static methods.
    DavidWyand-GG committed Jan 30, 2013

Commits on Jan 23, 2013

  1. Merge pull request GarageGames#223 from DavidWyand-GG/LeapMotionSupport

    Leap Motion input device support
    DavidWyand-GG committed Jan 23, 2013
  2. Added support for debug and ignored libraries

    Updated Project Generator to allow adding different Release/Debug libraries.
    Also added ability to specify libraries for Ignore Default Libraries field.
    Only Visual Studio templates have been updated.
    skaughtx0r authored and DavidWyand-GG committed Jan 23, 2013
  3. Merge pull request GarageGames#222 from DavidWyand-GG/MovePlatformInp…

    …utEvent
    
    Moved platform input event files under new input directory
    DavidWyand-GG committed Jan 23, 2013
  4. Merge pull request GarageGames#221 from DavidWyand-GG/ExtendedMove

    ExtendedMove class and support
    DavidWyand-GG committed Jan 23, 2013
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