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Commits on May 3, 2011
  1. Updated DONORS

    ricardoquesada committed May 3, 2011
Commits on Apr 26, 2011
  1. Updated DONORS

    ricardoquesada committed Apr 26, 2011
Commits on Apr 25, 2011
Commits on Apr 19, 2011
Commits on Apr 18, 2011
  1. Two small changes

    ccCArray, added ccArrayShrink to reduce the size of the array to the number of items (instead of the max number of items)
    
    CCArray, added reduceMemoryFootprint which calls ccArrayShrink
    and added a reverse method.
    araker committed Apr 18, 2011
Commits on Apr 15, 2011
Commits on Apr 14, 2011
  1. CCLabelTTF: Added LA88 option

    Instead of using RGBA8888 (32-bit), it uses LA88.
    It looks better and it consumes less memory.
    A8 is still the default format.
    Conflicts:
    
    	cocos2d/CCLabelTTF.m
    	cocos2d/CCTexture2D.m
    	cocos2d/ccConfig.h
    ricardoquesada committed Apr 14, 2011
Commits on Apr 13, 2011
  1. Added support for Particle Designer 1.3.60

    Spinning particles are supported
    ricardoquesada committed Apr 13, 2011
  2. CCTexture2D: use name_ instead of self.name

    Conflicts:
    
    	cocos2d/CCTexture2D.m
    ricardoquesada committed Apr 13, 2011
  3. Director: use 1/60 dt if game is being debugged

    To make life easier for developers, if the game is being debugged (step-by-step), then the dt=1/60.
    ricardoquesada committed Apr 13, 2011
  4. Particles: TTL is always >= 0

    It is a bad idea to mix MACROS() with composed composed statements, specially if they include another MACRO()
    ricardoquesada committed Apr 13, 2011
Commits on Apr 12, 2011
Commits on Apr 9, 2011
Commits on Apr 8, 2011
  1. Updated DONORS files

    ricardoquesada committed Apr 8, 2011
  2. Xcode4: added performance tests to workscape.

    Renamed "PerformanceTest" to "cocos2d-ios-performance-test"
    ricardoquesada committed Apr 8, 2011
Commits on Apr 7, 2011
  1. Templates fixes

    Xcode3 templates: cocos2d lib: Removed unused files.
        TouchJson: added missing files.
    
    Xcode templates: GameConfig.h. In ARMv6 devices, don't autorotate the
    device. Improved performance
    ricardoquesada committed Apr 7, 2011
Commits on Apr 5, 2011