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New race: Barachians
Barachians' marquee ability is Hop, which allows them to blink near a targeted tile - a weaker version of controlled blink, essentially. In exchange, they're somewhat slow-moving (MUT_SLOW 1, half a naga's), which of course makes their hop even more useful, and they have poor attributes - 6/6/6 + sid/5, the same total as ghouls. They're roughly average in their aptitudes, with +1s and -1s used to weakly bias them toward certain skills without making any dominant. Hop is initially range 4, with a fuzz radius of 2 tiles; the player is equally likely to land anywhere within the radius. The ability is limited by a -Hop status; inspired by Barbs, -Hop only wears off while you're not moving. (That is, while you're resting, attacking, or casting spells.) The goal is to avoid making it too easy to run away from enemies indefinitely by repeatedly hopping, and to avoid annoying turncount-optimal behaviour during travel. At XL 13, the player's Hop range increases to 5; this should help it stay somewhat more relevant as the player accumulates more (and more reliable) escape options. A tongue attack was considered, but the design focus of the race is the Hop, and having two frequently-relevant active abilities on a species didn't seem like a good idea.
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