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Don't let an undocumented texture setting affect fonts
This is one of those commits where I'm not really sure what's going on, but it seems that we probably don't want to apply this gl texture filter setting (GL_LINEAR) to glyph textures. Specifically, this was (no idea why) causing local tiles colour_bars to not render properly, as reported by dolemite99 in: https://crawl.develz.org/tavern/viewtopic.php?f=9&t=25131
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