Skip to content
Wii-Tac-Toe is a Tic-Tac-Toe game for the Nintendo Wii
C++ C Other
Branch: master
Clone or download
Fetching latest commit…
Cannot retrieve the latest commit at this time.
Permalink
Type Name Latest commit message Commit time
Failed to load latest commit information.
.github/workflows
.vscode
Wii-Tac-Toe
audio
fonts
gfx
languages
lib
source
.gitattributes
.gitignore
CHANGELOG.txt
Makefile
README.md
build.bat
wii-tac-toe.pnproj

README.md

Wii-Tac-Toe

Actions Status Codacy Badge

Wii-Tac-Toe is a Tic-Tac-Toe game for the Nintendo Wii. It was programmed in C++ using devkitPro along with GRRLIB.

The game can be played alone vs the CPU or with a friend using one Wii Remote controller. The game AI does not always do the same moves, so the fun never stop.

To win the game, you have to place three marks (O or X) in a horizontal, vertical or diagonal row. If the grid is filled completely and no one has won, well, it's a tie game. Start over and try to beat your opponent.

http://wiibrew.org/w/images/e/e7/Wii-Tac-Toe-screenshot.png

Build

Prerequisites:

  • devkitPro
    • devkitPPC (release 34 or later)
    • libogc
    • libfat
  • Port libs
    • Mini-XML
    • libpng
      • zlib
    • FreeType
      • libpng
      • zlib
      • bzip2
    • libjpeg-turbo

To compile:

> pacman --sync --needed --noconfirm ppc-mxml ppc-libpng ppc-freetype ppc-libjpeg-turbo
> make
You can’t perform that action at this time.