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ScriptHookVDotNet v0.8

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@crosire crosire released this 15 May 22:26

Changelog

  • Reworked script management backend
  • Reworked PedHash enum
  • Added Vehicle NeonLightsColor property and SetNeonLightsOn method
  • Added Ped.DrivingSpeed, Ped.MaxDrivingSpeed and Ped.DrivingStyle
  • Added Ped.Weapons, WeapongCollection and Weapon classes
  • Added Vector2.RandomXY(), Vector3.Around(), Vector3.RandomXY() and Vector3.RandomXYZ()
  • Added Vector2.DistanceTo() and Vector3.DistanceTo()
  • Added Vehicle.PlaceOnGround(), Vehicle.PlaceOnNextStreet() and Vehicle.CreatePedOnSeat()
  • Added Entity attach and range methods
  • Added Blip class and implementation
  • Added Prop class
  • Added Camera and GameplayCamera class and implementation
  • Added Entity.Delete()
  • Added World.CreateObject()
  • Added getter to Ped.CanRagdoll and fixed setter
  • Added Tasks.PlayAnimation() and animation handling
  • Added Tasks.ReactAndFlee() and Tasks.SkyDive()
  • Added TaskSequence implementation
  • Added Player.Money property
  • Added simple UI menu rendering
  • Moved Script.IsKeyPressed() to Game.IsKeyPressed()
  • Renamed Entity.ID to Entity.Handle
  • Fixed crash after loading savegame
  • Fixed Entity.IsInAir
  • Fixed crash if unable to write to log file
  • Fixed Vehicle.LightsOn
  • Fixed logged exceptions not containing line and file information