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- Simplified Launcher - Backend improvements (code cleaner, folders organized better) - Dark Rooms are now indicated by a blue square if you do not have Lantern - If a dark room is POSSIBLE, but not necessarily known, it will be yellow - Aesthetic improvements - Screen transition lines removed from MAP - Map quality improved! - Captions changed to sans-serif font for readability - Agahnim tile added on the map - Crystals 5 & 6 are now red to match current Randomizer version - Some locations renamed changes - Logic fixes - Pedestal item visible with Book - Glove required for Bumper Cave - Fire source required to complete Desert Palace - Moon Pearl "required" for Super Bunny chests - (Not required, but this is a sequence break. The tracker should reflect the game's item placement logic.) - Logic updated to match VT8.26 - Waterfall Fairy chest added - Mirror no longer required to save Dwarf or return Gary's lunchbox - Ether and Bombos Tablets items visible with Book - Glove no longer required to access escape side room - Dark rooms now exist in Light World - Lost Old Man - Escape Sewer Dark Room (new tile added!) - Eastern Palace - (Tower of Hera affected if no Flute) - Cape/Byrna "required" for Byrna Spike Cave - Cape/Byrna/MirrorShield "required" for Turtle Rock laser bridge room - Open Mode compatibility option - Link starts with no Sword - All chests from Link's house to Sanctuary start as unopened - Glove is a possible requirement for Escape Side Room, depending on key placement - Sword requirements considered for medallions / curtains / bosses - DLC icons and help maps no longer included in the package. They will be updated and released in the future.