From 4fb0dc97de1cd79399ab0c556f096d8db2bac278 Mon Sep 17 00:00:00 2001 From: Sean Tranchetti Date: Tue, 23 Oct 2018 16:04:31 -0600 Subject: [PATCH] net: udp: fix handling of CHECKSUM_COMPLETE packets [ Upstream commit db4f1be3ca9b0ef7330763d07bf4ace83ad6f913 ] Current handling of CHECKSUM_COMPLETE packets by the UDP stack is incorrect for any packet that has an incorrect checksum value. udp4/6_csum_init() will both make a call to __skb_checksum_validate_complete() to initialize/validate the csum field when receiving a CHECKSUM_COMPLETE packet. When this packet fails validation, skb->csum will be overwritten with the pseudoheader checksum so the packet can be fully validated by software, but the skb->ip_summed value will be left as CHECKSUM_COMPLETE so that way the stack can later warn the user about their hardware spewing bad checksums. Unfortunately, leaving the SKB in this state can cause problems later on in the checksum calculation. Since the the packet is still marked as CHECKSUM_COMPLETE, udp_csum_pull_header() will SUBTRACT the checksum of the UDP header from skb->csum instead of adding it, leaving us with a garbage value in that field. Once we try to copy the packet to userspace in the udp4/6_recvmsg(), we'll make a call to skb_copy_and_csum_datagram_msg() to checksum the packet data and add it in the garbage skb->csum value to perform our final validation check. Since the value we're validating is not the proper checksum, it's possible that the folded value could come out to 0, causing us not to drop the packet. Instead, we believe that the packet was checksummed incorrectly by hardware since skb->ip_summed is still CHECKSUM_COMPLETE, and we attempt to warn the user with netdev_rx_csum_fault(skb->dev); Unfortunately, since this is the UDP path, skb->dev has been overwritten by skb->dev_scratch and is no longer a valid pointer, so we end up reading invalid memory. This patch addresses this problem in two ways: 1) Do not use the dev pointer when calling netdev_rx_csum_fault() from skb_copy_and_csum_datagram_msg(). Since this gets called from the UDP path where skb->dev has been overwritten, we have no way of knowing if the pointer is still valid. Also for the sake of consistency with the other uses of netdev_rx_csum_fault(), don't attempt to call it if the packet was checksummed by software. 2) Add better CHECKSUM_COMPLETE handling to udp4/6_csum_init(). If we receive a packet that's CHECKSUM_COMPLETE that fails verification (i.e. skb->csum_valid == 0), check who performed the calculation. It's possible that the checksum was done in software by the network stack earlier (such as Netfilter's CONNTRACK module), and if that says the checksum is bad, we can drop the packet immediately instead of waiting until we try and copy it to userspace. Otherwise, we need to mark the SKB as CHECKSUM_NONE, since the skb->csum field no longer contains the full packet checksum after the call to __skb_checksum_validate_complete(). Fixes: e6afc8ace6dd ("udp: remove headers from UDP packets before queueing") Fixes: c84d949057ca ("udp: copy skb->truesize in the first cache line") Cc: Sam Kumar Cc: Eric Dumazet Signed-off-by: Sean Tranchetti Signed-off-by: David S. Miller Signed-off-by: Greg Kroah-Hartman --- net/core/datagram.c | 5 +++-- net/ipv4/udp.c | 20 ++++++++++++++++++-- net/ipv6/ip6_checksum.c | 20 ++++++++++++++++++-- 3 files changed, 39 insertions(+), 6 deletions(-) diff --git a/net/core/datagram.c b/net/core/datagram.c index 9aac0d63d53eb..df16493232aad 100644 --- a/net/core/datagram.c +++ b/net/core/datagram.c @@ -808,8 +808,9 @@ int skb_copy_and_csum_datagram_msg(struct sk_buff *skb, return -EINVAL; } - if (unlikely(skb->ip_summed == CHECKSUM_COMPLETE)) - netdev_rx_csum_fault(skb->dev); + if (unlikely(skb->ip_summed == CHECKSUM_COMPLETE) && + !skb->csum_complete_sw) + netdev_rx_csum_fault(NULL); } return 0; fault: diff --git a/net/ipv4/udp.c b/net/ipv4/udp.c index c32a4c16b7ff1..f8183fdce5b29 100644 --- a/net/ipv4/udp.c +++ b/net/ipv4/udp.c @@ -2120,8 +2120,24 @@ static inline int udp4_csum_init(struct sk_buff *skb, struct udphdr *uh, /* Note, we are only interested in != 0 or == 0, thus the * force to int. */ - return (__force int)skb_checksum_init_zero_check(skb, proto, uh->check, - inet_compute_pseudo); + err = (__force int)skb_checksum_init_zero_check(skb, proto, uh->check, + inet_compute_pseudo); + if (err) + return err; + + if (skb->ip_summed == CHECKSUM_COMPLETE && !skb->csum_valid) { + /* If SW calculated the value, we know it's bad */ + if (skb->csum_complete_sw) + return 1; + + /* HW says the value is bad. Let's validate that. + * skb->csum is no longer the full packet checksum, + * so don't treat it as such. + */ + skb_checksum_complete_unset(skb); + } + + return 0; } /* wrapper for udp_queue_rcv_skb tacking care of csum conversion and diff --git a/net/ipv6/ip6_checksum.c b/net/ipv6/ip6_checksum.c index 547515e8450a1..377717045f8f5 100644 --- a/net/ipv6/ip6_checksum.c +++ b/net/ipv6/ip6_checksum.c @@ -88,8 +88,24 @@ int udp6_csum_init(struct sk_buff *skb, struct udphdr *uh, int proto) * Note, we are only interested in != 0 or == 0, thus the * force to int. */ - return (__force int)skb_checksum_init_zero_check(skb, proto, uh->check, - ip6_compute_pseudo); + err = (__force int)skb_checksum_init_zero_check(skb, proto, uh->check, + ip6_compute_pseudo); + if (err) + return err; + + if (skb->ip_summed == CHECKSUM_COMPLETE && !skb->csum_valid) { + /* If SW calculated the value, we know it's bad */ + if (skb->csum_complete_sw) + return 1; + + /* HW says the value is bad. Let's validate that. + * skb->csum is no longer the full packet checksum, + * so don't treat is as such. + */ + skb_checksum_complete_unset(skb); + } + + return 0; } EXPORT_SYMBOL(udp6_csum_init);