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Pick powerup on Spaceship collision #85

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davcri opened this issue Oct 21, 2019 · 2 comments
Closed

Pick powerup on Spaceship collision #85

davcri opened this issue Oct 21, 2019 · 2 comments

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@davcri
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davcri commented Oct 21, 2019

When the Spaceship intersects with a Powerup:

  1. Remove the powerup from the scene
  2. Activate the powerup effect (see: https://github.com/crystal-bit/space-shooter/blob/master/game-design-doc/game-design-document.md#fire-bullet---powerup1)
  3. Deactivate the powerup after 15 seconds

Feel free to implement a different behaviour for the powerup. It would be nice to update the GDD as well in this case.

@ManuelPepe129
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I'll do It

FlavioFS added a commit to FlavioFS/space-shooter that referenced this issue Oct 25, 2019
@FlavioFS
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Since I've made it disappear in issue 86 (#99), it kinda overlapped with this issue 85.
So I did it too, sorry for medling in your stuff @ManuelPepe129 😅

@davcri davcri closed this as completed Oct 29, 2019
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