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Welcome to Q2VKPT, a Quake II engine with real-time path tracing. This client implements fully dynamic illumination without precomputation supporting area light sources, reflections, soft shadows, and indirect illumination. This client is a port of our real-time path tracer vkpt and is based on the Quake II engine Q2PRO. This client requires a high-end GPU supporting the Vulkan extension VK_NV_ray_tracing. Please refer to our project page for more details. Project homepage: http://brechpunkt.de/q2vkpt
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