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Changes in 1.4:

  • Adjustments to spawners at bandits
  • Add bounds check to player position code
  • Fix bug that causes world thread crash
  • Allow world thread to recover from minor errors
  • Add cradle.sh to restart server after crashes
  • Add command groups. Uses player admin_level as bitmask for group access.
  • Update docs
  • General code cleanup
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Changes in 1.3:

  • Add top players endpoint to http server
  • Cleanup pending logins after they expire
  • New command system with better error messages and support for player commands
  • New commands (level, setspawn)
  • Fix jump through blocks (block_type_3) for mobs ai and player state interpolation
  • Improve mob_spawn data
  • Fix bunny and boss spawn rates
  • Lots of code cleanup
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Changes in 1.2:

  • improve webserver error message
  • fix !killall command
  • add source code for LocalSO-install program
  • update readme
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Changes in 1.1:

  • fix file descriptor leak
  • improve network code
  • clean client disconnect
  • clean server shutdown
  • improved thread safety
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