[Not Discontinued - It's just closed source] CTNorth is a modernized recreation of the GTA: San Andreas' game engine. The project is currently in an early stage of development.
Switch branches/tags
Nothing to show
Clone or download
Fetching latest commit…
Cannot retrieve the latest commit at this time.
Permalink
Type Name Latest commit message Commit time
Failed to load latest commit information.
docs Initial commit Jan 26, 2018
scripts Move pmake.cmd to scripts/ Jan 29, 2018
src Add a dummy Application initializer implementation Feb 5, 2018
.editorconfig Update license headers Feb 3, 2018
.gitignore Update license headers Feb 3, 2018
.mention-bot Initial commit Jan 26, 2018
LICENSE.md Update license headers Feb 3, 2018
README.md Update license headers Feb 3, 2018

README.md

CTNorth CTNorth

AppVeyor Build status Travis CI Build Status Total downloads GitHub release License Average time to resolve an issue Percentage of issues still open 90+% C++

CTNorth is a modernized recreation of the GTA: San Andreas' game engine. The project is currently in an early stage of development.

NOTE: I'm working on this project solo in my spare time and thus the development activity might vary greatly from time to time.

Table of Contents

Features

  • Modern codebase: Majority of the code is built on top of up-to-date standards, technologies and infrastructures.
  • TODO

License

CTNorth is available under the GPLv3 License.

CTNorth is in no way affiliated with or endorsed by Rockstar North and/or Take-Two Interactive. All trademarks used are property of their respective owners.