cubanismo Add XDamageSubtractAndTrigger operation
f2ec9ab Dec 3, 2010
Add XDamageSubtractAndTrigger operation
XDamageSubtractAndTrigger behaves exactly like
XDamageSubtract except it receives an optional
fence sync object.  If the value of this object
is not None, it is triggered by X once all the
rendering associated with the damage regions
being subtracted has completed.

Bump version number to 1.3 to match protocol version.

Signed-off-by: James Jones <jajones@nvidia.com>
Reviewed-by: Aaron Plattner <aplattner@nvidia.com>
Reviewed-by: Keith Packard <keithp@keithp.com>
f2ec9ab