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error google_play #10
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import com.google.android.gms.ads.AdRequest; |
Did you read the instruction file like it says in the read-me file ? For your future questions: I guess it's better/easier to use eclipse. |
Google play used for advertising? |
To remove the ads, just look in the Game.java source file and search for "ads", I put comments what lines you should delete. Also check the manifest file. |
How can import in Eclipse? |
Cannot import into a workspace with no open projects. Please create a project before importing. |
I unfortunately did not succeed |
I have no idea what you are talking about. |
According to the structure go, but still I'm having a error |
Hello Sir... FYI, please follow this link .. your source code has been sale
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@hermawan76 Thank you for the information. That's interesting, I can't see my copyright notice anywhere, that's clearly against the license. |
@rostam-behroozoan I haven't written it before, so maybe it's your problem: Have you installed the eclipse Android Plugin ? http://developer.android.com/sdk/installing/installing-adt.html |
Yes, I did download the Android Eclipse site |
You downloaded a site ? Wow, what do you mean by that ??? Which operating system do you use? Please tell me if you have the following prerequisites:
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Yes, I understand. I've done it all before |
You take both zips from the lib_projects folder and unzip them in your workspace. |
You still didn't tell me which operating system you are using. |
windows 8.1 |
You can not all the codes related to Google play (ads) to remove or replace this file you send for me?? |
No, because Google Play is needed for the leaderboard and achievements and is in a lot of files. Removing it will need huge changes to the code. |
I don't see any errors at all. So what's you problem again? |
Thank you, no problem |
Take your Android device, open Settings, scroll down, click on developer settings, check USB-Debugging On newer Android versions you may not see this menu point by default, to activate developer settings do the following: connect your device via an USB cable to your computer. Your Android device should show a notification about USB-Debugging and your computer should install the drivers needed. In eclipse, right click on the project -> run as -> android application -> wait a little -> choose your device Also: You could share how you solved your first problems, in case someone else has this errors, it would probably help him/her a lot. |
I thank you very much |
Sorry, but I don't understand your last two sentences. Could you try to restructure them? |
It's clear the lib_projects? |
Don't take this personally, but your english is not understandable. |
I deleted my Google bridge plan |
I guess you mean the "toast" notification. |
Thanks for the tips |
BaseGameUtil needs google-play-service_lib and flappyCow need BaseGameUtil |
I guess we're done here |
Why not complete this game? Packages Where do I download
I am using intellij
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