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| @@ -0,0 +1,24 @@ | ||
| (cClientHandle & a_ClientHandle, AString & a_ServerDescription, int & a_OnlinePlayersCount, int & a_MaxPlayersCount, AString & a_Favicon); | ||
| return | ||
| { | ||
| HOOK_SERVER_PING = | ||
| { | ||
| CalledWhen = "Client pings the server from the server list.", | ||
| DefaultFnName = "OnServerPing", -- also used as pagename | ||
| Desc = [[ | ||
| A plugin may implement an OnServerPing() function and register it as a Hook to process pings from | ||
| clients in the server server list. | ||
| ]], | ||
| Params = { | ||
| { Name = "ClientHandle", Type = "{{cClientHandle}}", Notes = "The client handle that pinged the server" }, | ||
| { Name = "ServerDescription", Type = "string", Notes = "The server description" }, | ||
| { Name = "OnlinePlayersCount", Type = "number", Notes = "The number of players currently on the server" }, | ||
| { Name = "MaxPlayersCount", Type = "number", Notes = "The current player cap for the server" }, | ||
| { Name = "Favicon", Type = "string", Notes = "The base64 encoded favicon to be displayed in the server list for compatible clients" }, | ||
| }, | ||
| Returns = [[ | ||
| The plugin may return a boolean of whether to respond to the client that pinged. | ||
| ]], | ||
| }, -- HOOK_SERVER_PING | ||
| } |
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