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NetherClumpGenerator: Fixed generating stuff on halfslabs and fences

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NiLSPACE committed Jul 27, 2014
1 parent 003f0e6 commit d61f1d0f4a1565d4de7e8100d9bf766d6fd458d1
Showing with 1 addition and 1 deletion.
  1. +1 −1 src/Generating/FinishGen.cpp
@@ -141,7 +141,7 @@ void cFinishGenNetherClumpFoliage::TryPlaceClump(cChunkDesc & a_ChunkDesc, int a
}
BLOCKTYPE BlockBelow = a_ChunkDesc.GetBlockType(x, y - 1, z);
if (!cBlockInfo::IsSolid(BlockBelow)) // Only place on solid blocks
if (!cBlockInfo::FullyOccupiesVoxel(BlockBelow)) // Only place on solid blocks
{
continue;
}

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