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Crash on stopping world #2286
Comments
So many crashes lately... |
Okay no need for the lua code.
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It's the player destruction code. Does anyone fully understand how it works? |
I think this error counts to that issue, too.
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Any updates on this? |
If something is labeled as important, it has to be added to the Testing-0.1 milestone |
@sphinxc0re Some "important" issues/crashes can be introduced in Master, but are not a problem at all in testing because that code is older. |
#2940 prevents the crash in this scenario:
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I don't really know. Could you file a test case? |
A test case would be running @ghost's initial instructions over the current master in debug mode. |
Fixed in #2941 |
This plugin will teleport the player from one world to another world. I think it's the same problem like in #2056, but this occurs on stopping the world.
Requirements:
Add a world named test and the lua test plugin below.
Reproduce:
Lua test plugin:
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