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AI - Better shade cover #1949

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merged 3 commits into from May 7, 2015

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SafwatHalaby commented May 6, 2015

Changed the conditions of when the AI should remain in shade (doesn't fix the mushroom issue). Specifically, made the zombies light-sane even when idle and not chasing player.

The change is pretty trivial, it is very unlikely to break anything.

@bearbin

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wiseoldman95 added some commits May 6, 2015

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SafwatHalaby May 7, 2015

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Merge?

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SafwatHalaby commented May 7, 2015

Merge?

worktycho added a commit that referenced this pull request May 7, 2015

Merge pull request #1949 from SafwatHalaby/burn
AI - Better shade cover

@worktycho worktycho merged commit 0111262 into cuberite:master May 7, 2015

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@SafwatHalaby SafwatHalaby deleted the SafwatHalaby:burn branch May 8, 2015

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