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Sign upAI - Better shade cover #1949
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bearbin
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May 6, 2015
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src/Mobs/Monster.cpp
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SafwatHalaby commentedMay 6, 2015
Changed the conditions of when the AI should remain in shade (doesn't fix the mushroom issue). Specifically, made the zombies light-sane even when idle and not chasing player.
The change is pretty trivial, it is very unlikely to break anything.