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This modifies our ShareScreenShot plugin to use a child activity to call the IntentChooser and wait for a result before then passing that result to our C# callback.

Using a child activity means we don't have to extend the standard Unity Player activity which can have a negative impact on other plugins.

The video for this tutorial can be found at:

This tutorial was made with Unity 2017.3.0f3, Visual Studio Community for Mac 7.4, and Android Studio 3.0.1


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