@cxong cxong released this Oct 29, 2017

Assets 6

New campaigns and HUD improvements

Campaigns

  • New campaign, Grave Intent
  • New campaign, AI Insurgency 2
  • Update Sand campaign, new weapons
  • Update Doom campaign, new map items

Game

  • Fix AI line-of-sight algorithm (#227)
  • Fix logging colours in Linux (#523)
  • Fix blood splatter speed (#489)
  • Fix audio panning (#507)
  • Fix recording high scores for co-op AI (#386)
  • Fix loading static wrecks in some older campaigns
  • Add new character heads - evil ogre, bones, big bones
  • Add second window (#383)
  • Add floating text for pickups (#380)
  • Add low ammo notifications (#362)
  • Add QWERTY layout name entry (#517)
  • Improve spectator HUD, show HUD (#382)
  • Improve health gauge, add animations (#360)
  • Improve co-op AI by avoiding friendly lines of fire (#295)

Editor

  • Fix copy pasting static levels (#525)
  • Fix incorrect objective counts when adding static objectives (#527)
  • Fix rescue/kill objectives not using access flags
  • Improve cave map type, add rooms, squares