cydh / rathena Public
forked from rathena/rathenaidea
Commits on Aug 10, 2014
-
- Added base level modifier for Great Echo. (bugreport:9179). - Fixed Max HP/SP rate reduction, should be limited to -100% if the value less than it. (bugreport:9195). - Fixed Knuckle Arrow (SR_KNUCKLEARROW, Sura) knockback damage bonus behavior. (bugreport:9096). - Fixed Knuckle Arrow (SR_KNUCKLEARROW, Sura) knockback direction by saving last direction before attacker slides to target first. - Fixed Overbrand (LG_OVERBRAND_BRANDISH, Royal Guard) knockback damage bonus behavior. (bugreport:9096). - Fixed knockback direction for Arrow Shower (AC_SHOWER, Archer), now using target to attacker direction. (bugreport:1709). * Misc: - Added new flags for Skill Unit to remove hardcoded checks: --- UF_NOKNOCKBACK: Cannot be knocked back (only unit that can be damaged). --- UF_REM_CRAZYWEED: Removed if be overlapped by GN_CRAZYWEED. --- UF_REM_FIRERAIN: Removed if be overlapped by RL_FIRE_RAIN. - Implemented knockback damage bonus for Round Trip (RL_R_TRIP, Rebellion). Signed-off-by: Cydh Ramdh <house.bad@gmail.com>
Commits on Aug 9, 2014
-
Update fallen angel wing item script (bugreport 9192)
Signed-off-by: Capuche <capucrath@gmail.com>
Commits on Aug 8, 2014
-
Fixed skill unit effect issue, wrong used packet for newer client. Ca…
…using some skills shows wrong animation. (Partial merge from 3CeAM 2.0 r16, r17, & r18) Signed-off-by: Cydh Ramdh <house.bad@gmail.com>
Commits on Aug 5, 2014
-
Merge pull request rathena#89 from anubisK/master
Typo on doc/script_commands.txt
Commits on Aug 4, 2014
-
- Wrong message when attempt to open boxes while inventory is full. (bugreport:9170) - Revert a change on d670952, wrong commented line makes misc damage won't be relected. (bugreport:9185) - Fixed 'devotion_rdamage' doesn't work for Magic Skill. (bugreport:8906) - Follow up 8a81940, use vending/buyingstore db accessor on searchstore_query() for db_iterator() Note for 'devotion_rdamage' for magic reflect. - When this active to reflect magic damage, it still displays dummy damage value on devoted player, and this is custom config at first place. :P Signed-off-by: Cydh Ramdh <house.bad@gmail.com>
Commits on Aug 3, 2014
-
Updated to match official version & clean-up in quests_airship.txt
Signed-off-by: Capuche <capucrath@gmail.com>
Commits on Aug 2, 2014
-
Follow up 7fd6776, update main.sql for
buyingstores&vendingsta……ble following https://github.com/rathena/rathena/blob/7fd6776/sql-files/upgrades/upgrade_20140723.sql Signed-off-by: Cydh Ramdh <house.bad@gmail.com>
-
- Follow up 7fd6776, correcting how to make player sit by autotrade persistance. - Follow up 7fd6776, pc_setstand() does a check if player can stand or not. - bugreport:9174, buyingstore_close() doesn't clear buyingstores data on table. - Fixed "missing" buyingstore search (purchase type search) in searchstore, by adding DBMap *buyingstore_db. - Added nullpo checks on some buyingstore.c functions. - Added do_init_buyingstore() and do_final_buyingstore(). - Failing autotrader from pc_setpos(). (Since autotrade doesn't have 'fd'? FIXME later) Signed-off-by: Cydh Ramdh <house.bad@gmail.com>
Commits on Aug 1, 2014
-
Clean-up in quests/first_class folder
Signed-off-by: Capuche <capucrath@gmail.com>
Commits on Jul 31, 2014
Commits on Jul 30, 2014
-
A few item_db updates. (incl. bugreport:9171)
http://rathena.org/board/tracker/issue-9171-snowier-card/ Signed-off-by: Euphy <euphy.raliel@rathena.org>
Commits on Jul 27, 2014
-
Merge pull request rathena#88 from anubisK/master
skill_changematerial_db : repeated line ereased
Commits on Jul 26, 2014
-
Merge pull request rathena#87 from nanakiwurtz/master
Documentation Update: /doc/atcommands.txt (@reload)
-
Documentation Update: /doc/atcommands.txt (@reload)
Signed-off-by: nanakiwurtz <nanakiwurtz240@gmail.com>
Commits on Jul 25, 2014
-
Follow up a24da6d, bugreport:9155
Signed-off-by: Cydh Ramdh <house.bad@gmail.com>
Commits on Jul 24, 2014
-
* Fixed the stun effect from Berkana Rune. (bugreport:9057) * Adjusted Thorn Wall to be a placeable skill and to ignore caster's % damage cards. * Field Manuals (SC_EXPBOOST and SC_JEXPBOOST) now increase EXP gained from NPC quests (through the getexp script command). (bugreport:9091) * Lif's Mental Change no longer fully restores her HP and SP upon activation. * Fixed fakename atcommand not working while disguised. (bugreport:8896) (Hercules 1e492e3) * Fixed speed atcommand resetting when swapping equipment/changing maps. (bugreport:8915) (Hercules 37fdcba) * Cleaned up some compile warnings.
Commits on Jul 23, 2014
-
- SC_BANANA_BOMB_SITDOWN & SC_SITDOWN_FORCE force player to wait unti…
… duration ended before standing. (bugreport:9074) Confirmed by @raynra & reigneil - Corrected check to finalizing vending/buyingstore autotrader datas, follow up 171e2f2. Thank Stingor - Autotrade persistance updates: (suggestion from Napster) --- Kicked player will be removed from vending or buyingstore table. This also avoid 'confusion' lookup when server restarted after the kicked player logged back and does autotrade. --- feature.autotrade_direction, added -1 value to use last player's direction --- feature.autotrade_head_direction, added for player's head direction --- feature.autotrade_sit, added -1 value to use last player's condition (standing/sitting) --- Please import/execute upgrade_20140723.sql Signed-off-by: Cydh Ramdh <house.bad@gmail.com>
Commits on Jul 22, 2014
-
Merge pull request rathena#84 from nanakiwurtz/master
Added skill_require_db.txt documentation.
-
Bug fixes in quests/quests_moscovia.txt
-- Added questlog support on The Moving Island, Help Mikhail, Banish Winter quests -- fixed bugreport 8532 Signed-off-by: Capuche <capucrath@gmail.com>
Commits on Jul 19, 2014
-
-
-
- Fixed bugreport:9146, wrong message for msg 380. Thank Napster
- Changed Monster, Mercenary, & Elemental defense element check, from %10 to %20, to support 10 custom elements. Thank @Atemo - Updated some arrays in ACMD_FUNC(mobinfo) - Removed element number limit for each level in db/[pre-]re/attr_fix.txt - Allowing 'getitembound' and 'getitembound2' to put bound type 0 (no bound) for scripting easier - Updated doc/mob_db.txt, follow up ca4a0ea - Updated map_msg_idn.conf Signed-off-by: Cydh Ramdh <house.bad@gmail.com>
Commits on Jul 18, 2014
-
Added skill_require_db.txt documentation.
Signed-off-by: nanakiwurtz <nanakiwurtz240@gmail.com>
-
Merge pull request rathena#83 from nanakiwurtz/master
Added mob_db.txt documentation.
-
Added mob_db.txt documentation.
As suggested by Cydh on IRC. Signed-off-by: nanakiwurtz <nanakiwurtz240@gmail.com>
Commits on Jul 17, 2014
-
The players could talk to clucker without dying. Signed-off-by: Capuche <capucrath@gmail.com>
-
Follow up a24da6d, bugreport:9143
Signed-off-by: Cydh Ramdh <house.bad@gmail.com>
Commits on Jul 16, 2014
-
* Follow up 462b2be, wrong check for itemdb_isstackable(). Thank Napster
* Follow up 171e2f2, added battle config 'at_monsterignore' at conf/battle/misc.conf to makes autotrader cannot be attacked. Thank @Lemongrass3110 Signed-off-by: Cydh Ramdh <house.bad@gmail.com>
-
- Failure when initializing autotrade persitance for PACKETVER < 20120201 or NEW_CARTS, ENABLE_SC_SAVING aren't defined - Added 'feature.autotrade_open_delay' config at conf/battle/feature.conf to give delay to open vending/buyingstore by autotrade persistency (bugreport:9077) - Add immediate save after vending/buyingstore opened to avoid missing sc_data (for SC_PUSH_CART) when server terminated before saving routine (bugreport:9077) - Disable to trigger NPCE_LOGIN (and NPCE_LOADMAP?) for autotraders, avoid vending_reopen & buyingstore_reopen failure (bugreport:9077) - Set player's state, 'monster_ignore' when autotrade - EXP calculation overload (bugreport:9127) - Added macro apply_rate(val,rate) & apply_rate2(val,rate,per) Thank you all for reports & helps Signed-off-by: Cydh Ramdh <house.bad@gmail.com>