Permalink
Find file Copy path
Fetching contributors…
Cannot retrieve contributors at this time
113 lines (112 sloc) 4.2 KB
gpu:
amd:
driver: |
* 17.6.2 works
* 17.7.1 cannot detect my graphics card
* 17.7.2 crashes Overwatch
* 17.12.1 crashes Overwatch and sunsets DirectX 9 support # https://redd.it/7ncr3y
* 17.12.2 ^
* 18.5.1 (and 18.5.2 beta) won't load Subnautica
preferences:
system_tray: false
banner_ads: false
nvidia:
driver: |
* 417.01 coz 417.22 degrades my 1070 performance https://redd.it/a2pmmn
* 417.35 works fine for me in the games I play
* 417.71 enables Adaptive Sync for non-G-Sync monitors over DP
geforce_experience:
general:
ingame_overlay: false # Only way to keep it from running in the background
audio:
windows:
playback_format: &playback_format 2 channel, 48 kHz, 24 bit
recording_format: &mic_format 1 channel, 48 kHz, 24 bit # 1 channel to downsample to mono
levels: 100
communications: Do nothing
asio_software:
sample_rate: &sample_rate 48 kHz
buffer_size: &buffer_size 512 # Can't run the maximum of 1024, so 512 it is
monitors:
specs:
aspect_ratio: &ratio 16:9
refresh_rate: &MRR 60
resolution: &res 1920x1080
dell: # Calibration profiles from TFT Central/Flatpanels
secondary:
mode: Custom (RGB)
primary:
mode: Custom # Same as secondary, just a different name
display_manager:
basic:
mode:
auto: # R6 Siege is too dark to spot enemies, so:
desktop_apps: Custom
fullscreen_direct3d: Game
universal_windows_apps: Custom
tv: # For games
rgb_range: Normal (ie Limited) # You can use Auto---if it works
mouse:
windows: 6/11
g502:
dpi:
general: 2500
fps: 1600
in360: ""
firmware:
- Don't use opaque calibration like Surface Tuning
- Turn off Angle Snapping
g402:
dpi: 1600
in360: ""
firmware:
- Don't use opaque calibration like Fusion Engine
g900:
dpi: 1200
in360: ""
firmware:
- Don't use opaque calibration like Surface Tuning
- Turn off Angle Snapping
game:
video:
resolution: *res
aspect_ratio: *ratio
fov: # https://rg3.name/201210281829.html
hor+: 106
ver-: 74
# Only use in-game frame-limiting; avoid external software
frame_limit: false # Testing a theory that uncapped frames work better for AMD CPUs
anisotropic_filtering: &af x16 # No performance impact between x2 and x16
texture_filtering: *af # Usually just another name for anisotropic filtering
depth_of_field: false # Looks bad on video/stream
motion_blur: false # Looks bad on video/stream
film_grain: false # Looks bad on video/stream
foliage: false or lowest setting # Looks bad on video/stream
triple_buffering: false # Causes input lag
vsync: false # Causes input lag and jittery FPS below MRR
sound:
<<: *audio_format
subtitles: true
controls:
raw_input: true # Removes mouse acceleration from Windows
ads_sensitivity: 100 # 100% of base sensitivity
keybinds:
mouse4: Local push to talk
mouse5: Global push to talk
launch_options: -popupwindow -adapter 0 # For borderless on the primary monitor when unsupported in-game
steam:
controller: # DualShock 4
sensitivity: 70% # Impossible to aim in games like Dungreed otherwise
windows:
display_adapter_properties: *MRR # Sometimes defaults to 59 for some reason
power_options: High performance in general, AMD Ryzen Balanced on Ryzen CPUs
device_manager:
# https://youtu.be/nlS7TMNtcR4?t=1m45s
usb_root_hub: Disable power management features
settings:
gaming: # All this Game Mode crap can cause issues
game_bar: false
game_dvr: false
task_manager:
cpu:
change_graph_to: Logical processors