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Some example FFGL plugins for Resolume
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ffgl-host
img
CMakeLists.txt
EmptyEffect.cpp
EmptyEffect.h
EvilShader.cpp
EvilShader.h
LICENSE.md
MyPlugin.h
Noise.cpp
Noise.h
Plasma.cpp
Plasma.h
README.md
Spiral.cpp
Spiral.h
Springs.cpp
Springs.h
UnderwaterLife.cpp
UnderwaterLife.h

README.md

#FFGL Plugins

Framework for creating FFGL plugins for Resolume.

Usage

MyPlugin.h abstracts some of the repetative stuff you have to do when creating FFGL plugins.

See EmptyEffect for most basic use case.

Compile as 32-bit for Resolume compatibility.

Installation

Download from the Releases page.

Copy the compiled *.bundle files into your Resolume plugins folder. Or preferably, create a new folder and link to it in the Resolume config.

Resolume Plugin Config

Examples

Noise

Noise Noise

Plasma

Plasma Plasma

RGB Source

RGB Source RGB Source

Spiral

Spiral

Springs

Springs

Underwater Life

Underwater Life

Evil

EvilShader

License

These plugin source code files are licensed under WTFPL. See LICENSE.md for details.

The FFGL Plugin code license is in ffgl-host/License.txt

Some of the plugins have code borrowed from ShaderToy. See individual plugin source files for more details.

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