WARNING: At 05:24:00.0, no free car for PedestrianID(27103) spawning at BuildingID(6560) WARNING: At 05:24:00.0, no free car for PedestrianID(27086) spawning at BuildingID(5168) Aborting TripID(24744) at 05:24:12.4 because no path for the car portion! Position(LaneID(11606), 38.7524m) to Position(LaneID(99263), 20.8278m) On Traversable::Lane(77754) at 05:24:36.2... - CarID(173373 -- bike) @ 2.3379m (length 1.8m) Going 0m .. 61.991m during 05:24:35.7 .. 05:24:50.8 thread 'main' panicked at 'Queue has spillover on Traversable::Lane(77754) at 05:24:36.2 -- can't draw CarID(66555 -- car), bound is -0.4621m. Laggy head is None', sim/src/mechanics/queue.rs:91:17 stack backtrace: 0: ::fmt 1: core::fmt::write 2: std::io::Write::write_fmt 3: std::panicking::default_hook::{{closure}} 4: std::panicking::default_hook 5: std::panicking::rust_panic_with_hook 6: std::panicking::continue_panic_fmt 7: std::panicking::begin_panic_fmt 8: sim::mechanics::queue::Queue::get_car_positions 9: sim::mechanics::driving::DrivingSimState::update_laggy_head 10: sim::sim::Sim::step 11: sim::sim::Sim::time_limited_step 12: ::event 13: ::event 14: std::panicking::try::do_call 15: __rust_maybe_catch_panic 16: ezgui::runner::State::event 17: ezgui::runner::run 18: game::main 19: std::rt::lang_start::{{closure}} 20: std::panicking::try::do_call 21: __rust_maybe_catch_panic 22: std::rt::lang_start_internal 23: main 24: __libc_start_main at ../csu/libc-start.c:308 25: _start note: Some details are omitted, run with `RUST_BACKTRACE=full` for a verbose backtrace. ******************************************************************************** UI broke! Primary sim: ******************************************************************************** At 05:24:36.2 Wrote ../data/player/camera_state/huge_seattle.json