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new release
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dackst committed Dec 11, 2020
1 parent fc7ed4a commit cfff79151dc3a7584b54e49e71b14e032c22be57
Showing with 25 additions and 23 deletions.
  1. +3 −2 readme.md
  2. +2 −1 script/input/mp_0100.tsv
  3. +20 −20 text/input/foodarea.tsv
@@ -27,7 +27,7 @@ But I'm not a big creative writer, and again, don't know Japanese, so maybe I ju

I would appreciate reporting of any issues: technical bugs, glaring mistranslations, lore inconsistencies, or even just general language weirdness and typos. I did a playthrough or two with my changes and fixed a number of less obvious mistakes, but it is possible that I missed some. There are a few remaining [issues](#known-issues).

If you're interested in more detail on the changes I made, you can look at my [script notes](./notes.md) file (definitely spoilers to be found here). You can easily view almost all the text changes from the original at once [here](https://github.com/dackst/nayuta/compare/682d608e28f995515601fd783c1359dd5fa7f49e...original).
If you're interested in more detail on the changes I made, you can look at my [script notes](./notes.md) file (definitely spoilers to be found here). If you're *really* interested, you can easily view almost all the text changes from the original at once [here](https://github.com/dackst/nayuta/compare/4a29660d089c19bac592742a5796b7ecf398dcaf...original).

<!-- or you can [compare]((https://github.com/dackst/nayuta/compare/original...master)) any of the changed files directly to their originals in this repo.
broken on github since I moved files around
@@ -46,7 +46,7 @@ xdelta3 -ds original.iso patch.xdelta patched.iso
### MD5 Checksums
* Clean Japanese ISO : `02adefbdef8197cca872268d5c01b277`
* ISO patched with flame's 4.15 release: `6cc975153b7998db4242baa17eb8d276`
* ISO patched with this current release: `d77f8103a181ca325784f5e061bcd2a5`
* ISO patched with this current release: `b82059223e0b8de0b9003a9acf8b712a`


## Known Issues
@@ -60,6 +60,7 @@ These are all issues that exist in the original fantranslation that I don't know
* the above two *could* be solved by shortening them, but I'm not willing to butcher them further
* characters that use idiosyncratic manners of speaking in Japanese probably still don't here
* E.g. Geo is supposed to [sound like an old man](https://legendofheroes.fandom.com/wiki/Lychnis_Gio) (characters even comment on it several times in-game), Eris is supposed to sound [domineering](https://legendofheroes.fandom.com/wiki/Song_Priestess_Elislette) or sarcastic. I think Algol is supposed to use archaic speech patterns, and Nemeas is like a schoolteacher or something?
* Noi is supposed to have her own verbal tic that is lost
* things like slang or shifts in politeness or tone are probably still not meaningfully conveyed


@@ -74,7 +74,8 @@ AL_shop
0x333e 0x07 System #3C On Infinity difficulty, enemy levels
will now scale without limit.
0x33b6 0x07 System #4C ※ 'Infinity Enemy Restore' has been added.
If used, enemy level scaling will return to a fixed limit.
If used, enemy levels will return to scaling
with a fixed limit.
0x3528 0x07 System #3C On Infinity difficulty, enemy levels
will scale to a fixed limit.
0x365f 0x07 System #3C On Infinity difficulty, enemy levels mp_0100 0x333e
@@ -9,16 +9,16 @@
0x102 Heliograd Top
0x122 Oltapia
0x142 Animal Trail/Sp
0x162 Tree Path/Sp
0x162 Lake Tree Path/Sp
0x182 Hermit's Path/Sp
0x1a2 Animal Trail/Su
0x1c2 Tree Path/Su
0x1c2 Lake Tree Path/Su
0x1e2 Hermit's Path/Su
0x202 Animal Trail/Au
0x222 Tree Path/Au
0x222 Lake Tree Path/Au
0x242 Hermit's Path/Au
0x262 Animal Trail/Wi
0x282 Tree Path/Wi
0x282 Lake Tree Path/Wi
0x2a2 Hermit's Path/Wi
0x2c2 Oltapia Temple
0x2e2 Oltapia Sanctum
@@ -40,36 +40,36 @@
0x4e2 Rieseweld Sanctum
0x502 Rieseweld Sanctum
0x522 Heimmel
0x542 Wind Valley/Sp
0x562 DrgnGraveyard/Sp
0x582 HeavnlyMtn/Sp
0x5a2 Wind Valley/Su
0x5c2 DrgnGraveyard/Su
0x5e2 HeavnlyMtn/Su
0x602 Wind Valley/Au
0x622 DrgnGraveyard/Au
0x642 HeavnlyMtn/Au
0x542 Wind-Cut Valley/Sp
0x562 DragonGraveyard/Sp
0x582 HeavenlyMtn/Sp
0x5a2 Wind-Cut Valley/Su
0x5c2 DragonGraveyard/Su
0x5e2 HeavenlyMtn/Su
0x602 Wind-Cut Valley/Au
0x622 DragonGraveyard/Au
0x642 HeavenlyMtn/Au
0x662 Hidden Grove
0x682 Wind Valley/Wi
0x6a2 DrgnGraveyard/Wi
0x6c2 HeavnlyMtn/Wi
0x682 Wind-Cut Valley/Wi
0x6a2 DragonGraveyard/Wi
0x6c2 HeavenlyMtn/Wi
0x6e2 Hidden Grove
0x702 Heimmel Temple
0x722 Heimmel Sanctum
0x742 Heimmel Sanctum
0x762 La Worg
0x782 Ancient Reef/Sp
0x7a2 PulsatingFault/Sp
0x7c2 InfernalCrater/Sp
0x7c2 Infernal Crater/Sp
0x7e2 Ancient Reef/Su
0x802 PulsatingFault/Su
0x822 InfernalCrater/Su
0x822 Infernal Crater/Su
0x842 Ancient Reef/Au
0x862 PulsatingFault/Au
0x882 InfernalCrater/Au
0x882 Infernal Crater/Au
0x8a2 Ancient Reef/Wi
0x8c2 PulsatingFault/Wi
0x8e2 InfernalCrater/Wi
0x8e2 Infernal Crater/Wi
0x902 La Worg Temple
0x922 La Worg Sanctum
0x942 La Worg Sanctum

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