Dailymotion Player SDK for iOS in Swift
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DailymotionPlayerSDK.xcodeproj
DailymotionPlayerSDK
DailymotionPlayerSDKTests
Example
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DailymotionPlayerSDK.podspec
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README.md

README.md

Dailymotion Swift Player SDK for iOS

Build Status Version License Swift Platform

Requirements

  • Xcode 8 and later
  • Swift 4
  • iOS 8+

Note: this SDK is using IDFA collection (will be asked by Apple in iTunes Connect when you will submit your app in the store). You can still disable it if you really need to when instantiating DMPlayerViewController.

Note: If you require an Objective-C version of the library or support for iOS < 8, use the old version of the library.

Installation

The preferred way is via CocoaPods. To install, add the following to your Podfile:

use_frameworks!

pod 'DailymotionPlayerSDK`

Usage

In the view controller that is going to serve videos, keep a reference to the Dailymotion player, and set your class as delegate:

import UIKit
import DailymotionPlayerSDK

class VideoViewController: UIViewController {

  // The player container. See setupPlayerViewController()
  @IBOutlet private var containerView: UIView!

  private lazy var playerViewController: DMPlayerViewController = {
    // If you have an OAuth token, you can pass it to the player to hook up
    // a user's view history.
    let parameters: [String: Any] = [
      "fullscreen-action": "trigger_event", // Trigger an event when the users toggles full screen mode in the player
      "sharing-action": "trigger_event" // Trigger an event to share the video to e.g. show a UIActivityViewController
    ]
    let controller = DMPlayerViewController(parameters: parameters)
    controller.delegate = self
    return controller
  }()

  override func viewDidLoad() {
    super.viewDidLoad()
    setupPlayerViewController()
  }

  // Add the player to your view. e.g. add a container on your storyboard
  // and add the player's view as subview to that
  private func setupPlayerViewController() {
    addChildViewController(playerViewController)

    let view = playerViewController.view!
    containerView.addSubview(view)
    view.translatesAutoresizingMaskIntoConstraints = false
    // Make the player's view fit our container view
    NSLayoutConstraint.activate([
      view.leadingAnchor.constraint(equalTo: containerView.leadingAnchor),
      view.trailingAnchor.constraint(equalTo: containerView.trailingAnchor),
      view.topAnchor.constraint(equalTo: containerView.topAnchor),
      view.bottomAnchor.constraint(equalTo: containerView.bottomAnchor)
    ])
  }

}

extension VideoViewController: DMPlayerViewControllerDelegate {

  // The delegate has 4 mandatory functions

  func player(_ player: DMPlayerViewController, didReceiveEvent event: PlayerEvent) {
    // Sends player events of either .namedEvent(name: String, data: [String: String]?) or .timeEvent(name: String, time: Double)
  }

  func player(_ player: DMPlayerViewController, openUrl url: URL) {
    // Sent when a user taps on an ad that can display more information
  }

  func playerDidInitialize(_ player: DMPlayerViewController) {
    // Sent when the player has finished initializing
  }

  func player(_ player: DMPlayerViewController, didFailToInitializeWithError error: Error) {
    // Sent when the player failed to initialized
  }

}

For a full list of events, see the player API events page

To playback a video, call the player's load method with the video's id:

func loadVideo(withId id: String) {
  playerViewController.load(videoId: id)
}

For a list of parameters, see the player API parameters page.

To handle events sent by the player, let's implement the event delegate method mentioned above:

func player(_ player: DMPlayerViewController, didReceiveEvent event: PlayerEvent) {
  switch event {
    case .namedEvent(let name, _) where name == "fullscreen_toggle_requested":
      toggleFullScreen()
    default:
      break
  }
}

private func toggleFullScreen() {
  // Keep track of the orientation via an isPlayerFullscreen bool
  isPlayerFullscreen = !isPlayerFullscreen
  updateDeviceOrientation()
  updatePlayerSize()
}

private func updateDeviceOrientation() {
  let orientation: UIDeviceOrientation = isPlayerFullscreen ? .landscapeLeft : .portrait
  UIDevice.current.setValue(orientation.rawValue, forKey: #keyPath(UIDevice.orientation))
}

private func updatePlayerSize() {
  if isPlayerFullscreen {
    playerHeightConstraint.constant = nextSize.height
  } else {
    // Keep track of the initial player's height, e.g. via a didSet handler in the constraint outlet
    playerHeightConstraint.constant = initialPlayerHeight
  }
}

See the Example directory for a working sample of all this in action.

License

DailymotionPlayerSDK is available under the MIT license. See the LICENSE file for more info.