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Improve vertex transformation system #492

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SquidDev commented Nov 21, 2017

This migrates TurtleMultiModel's current vertex transformation system into something more powerful and "correct". Namely, it has the following improvements:

  • Handles all position formats (float, byte, etc...)
  • Correctly translates normals of quads
  • Reorders faces if the winding order is reversed

This also improves how particular turtles are rendered, as everyone needs some joy in their life.

SquidDev added some commits Nov 21, 2017

Improve vertex transformation system
This migrates TurtleMultiModel's current vertex transformation system
into something more powerful and "correct". Namely, it has the following
improvements:

 - Handles all position formats (float, byte, etc...)
 - Correctly translates normals of quads
 - Reorders faces if the winding order is reversed
Improve turtles by 200%
Every other mod has some fun feature, so should we. And yes, this was
worth the 400 lines it took to implement.
@thatcraniumguy

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thatcraniumguy commented May 23, 2018

Can one of the admins verify this patch?

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