Drawing shapes and placing objects on planes/freeform/images using ARKit
Branch: master
Clone or download
Fetching latest commit…
Cannot retrieve the latest commit at this time.
Permalink
Type Name Latest commit message Commit time
Failed to load latest commit information.
ARKit-Drawing.xcodeproj
ARKit-Drawing
common
.gitignore
LICENSE
README.md

README.md

ARKit-Drawing

Drawing shapes and placing objects on planes/freeform/images using ARKit. Made using the ARKit tutorial in App Development with Swift (link below).

How to use

Move your phone around to detect a plane or place objects in front of the camera in freeflow. Alternatively, add images for detection in Assests.xcassets/AR Resources.arresourcegroup and set either the width or height (real world dimensions) and place objects on images. Select object/scence file from Options or undo last move, reset scene etc. You can also drag your finger around (plane mode only) to draw multiple objects.

Credits