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KorsB1
added fix for IOS
061aeab
Jun 5, 2015
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| /* | |
| Copyright (c) 2011, Daniel Guerrero | |
| All rights reserved. | |
| Redistribution and use in source and binary forms, with or without | |
| modification, are permitted provided that the following conditions are met: | |
| * Redistributions of source code must retain the above copyright | |
| notice, this list of conditions and the following disclaimer. | |
| * Redistributions in binary form must reproduce the above copyright | |
| notice, this list of conditions and the following disclaimer in the | |
| documentation and/or other materials provided with the distribution. | |
| THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND | |
| ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | |
| WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | |
| DISCLAIMED. IN NO EVENT SHALL DANIEL GUERRERO BE LIABLE FOR ANY | |
| DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | |
| (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | |
| LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | |
| ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | |
| (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | |
| SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | |
| */ | |
| /** | |
| * Uses the new array typed in javascript to binary base64 encode/decode | |
| * at the moment just decodes a binary base64 encoded | |
| * into either an ArrayBuffer (decodeArrayBuffer) | |
| * or into an Uint8Array (decode) | |
| * | |
| * References: | |
| * https://developer.mozilla.org/en/JavaScript_typed_arrays/ArrayBuffer | |
| * https://developer.mozilla.org/en/JavaScript_typed_arrays/Uint8Array | |
| */ | |
| var Base64Binary = { | |
| _keyStr : "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/=", | |
| /* will return a Uint8Array type */ | |
| decodeArrayBuffer: function(input) { | |
| var bytes = (input.length/4) * 3; | |
| var ab = new ArrayBuffer(bytes); | |
| this.decode(input, ab); | |
| return ab; | |
| }, | |
| removePaddingChars: function(input){ | |
| var lkey = this._keyStr.indexOf(input.charAt(input.length - 1)); | |
| if(lkey == 64){ | |
| return input.substring(0,input.length - 1); | |
| } | |
| return input; | |
| }, | |
| decode: function (input, arrayBuffer) { | |
| //get last chars to see if are valid | |
| input = this.removePaddingChars(input); | |
| input = this.removePaddingChars(input); | |
| var bytes = parseInt((input.length / 4) * 3, 10); | |
| var uarray; | |
| var chr1, chr2, chr3; | |
| var enc1, enc2, enc3, enc4; | |
| var i = 0; | |
| var j = 0; | |
| if (arrayBuffer) | |
| uarray = new Uint8Array(arrayBuffer); | |
| else | |
| uarray = new Uint8Array(bytes); | |
| input = input.replace(/[^A-Za-z0-9\+\/\=]/g, ""); | |
| for (i=0; i<bytes; i+=3) { | |
| //get the 3 octects in 4 ascii chars | |
| enc1 = this._keyStr.indexOf(input.charAt(j++)); | |
| enc2 = this._keyStr.indexOf(input.charAt(j++)); | |
| enc3 = this._keyStr.indexOf(input.charAt(j++)); | |
| enc4 = this._keyStr.indexOf(input.charAt(j++)); | |
| chr1 = (enc1 << 2) | (enc2 >> 4); | |
| chr2 = ((enc2 & 15) << 4) | (enc3 >> 2); | |
| chr3 = ((enc3 & 3) << 6) | enc4; | |
| uarray[i] = chr1; | |
| if (enc3 != 64) uarray[i+1] = chr2; | |
| if (enc4 != 64) uarray[i+2] = chr3; | |
| } | |
| return uarray; | |
| } | |
| } |