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Commits on May 5, 2011
  1. multipler finally! but only in sector 3 :(. how the hell do i make th…

    …e charcaters capable of crossing sectors?
    committed May 5, 2011
Commits on May 3, 2011
  1. sending data to server, sending data back from server. full communica…

    …tions are figured out (500ms delay, will turn down once graphics are up) how do i do graphics?
    committed May 3, 2011
  2. data flowing from client (game.js setInterval line) to server. there …

    …might be a more appropriate way with socket.io to do this.
    committed May 3, 2011
  3. moved everything to public/ directory and installed the express packa…

    …ge. express is super easy and very compatible with socket.io. fuckin sweet.
    committed May 3, 2011
  4. pulling texture data

    committed May 3, 2011
  5. initial commit

    committed May 3, 2011