Labeled Progress View
Added initial delay feature: optional property to delay the animation.
…. Verified in testing that this works, but there is a slight flicker at the end of the animation. I believe this is due to the storing of the progress on circularProgressLayer at the end of the animation. That progress cannot be stored before the animation starts, otherwise during the initial delay the new value is already visible. Signed-off-by: Erik van der Neut <firstname.lastname@example.org>
Fix rare issue when a progress doesn't update
Add support for clockwise anti-clockwise progressing
Fixed compiler warnings
- implicit conversion loses floating-point precision: 'double' to 'CGFloat' - multiple methods named 'setBackgroundColor:'
Fixed width and height mixup when calculating CGRect center.
Animation fix and small indeterminate mode improvement