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Move some stuff into utils.h
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git-svn-id: http://svn.inspircd.org/repository/trunk/inspircd@6381 e03df62e-2008-0410-955e-edbf42e46eb7
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braindigitalis committed Jan 18, 2007
1 parent 38cb3e9 commit 285eca4
Showing 1 changed file with 2 additions and 117 deletions.
119 changes: 2 additions & 117 deletions src/modules/m_spanningtree/main.cpp
Expand Up @@ -25,6 +25,8 @@
#include "xline.h"
#include "transport.h"

#include "m_spanningtree/utils.h"

/** If you make a change which breaks the protocol, increment this.
* If you completely change the protocol, completely change the number.
*
Expand Down Expand Up @@ -77,19 +79,6 @@ class TreeServer;
class TreeSocket;
class Link;
class ModuleSpanningTree;
class SpanningTreeUtilities;

/* This hash_map holds the hash equivalent of the server
* tree, used for rapid linear lookups.
*/
typedef nspace::hash_map<std::string, TreeServer*, nspace::hash<string>, irc::StrHashComp> server_hash;

typedef std::map<TreeServer*,TreeServer*> TreeServerList;

/** A group of modules that implement InspSocketHook
* that we can use to hook our server to server connections.
*/
typedef std::map<irc::string, Module*> hookmodules;

/** The Link class might as well be a struct,
* but this is C++ and we don't believe in structs (!).
Expand Down Expand Up @@ -126,110 +115,6 @@ class HandshakeTimer : public InspTimer
virtual void Tick(time_t TIME);
};


/** Contains helper functions and variables for this module,
* and keeps them out of the global namespace
*/
class SpanningTreeUtilities
{
private:
/** Creator server
*/
InspIRCd* ServerInstance;
public:
/** Creator module
*/
ModuleSpanningTree* Creator;
/** Flatten links and /MAP for non-opers
*/
bool FlatLinks;
/** Hide U-Lined servers in /MAP and /LINKS
*/
bool HideULines;
/** Announce TS changes to channels on merge
*/
bool AnnounceTSChange;
/** Synchronize timestamps between servers
*/
bool EnableTimeSync;
/** Socket bindings for listening sockets
*/
std::vector<TreeSocket*> Bindings;
/** This variable represents the root of the server tree
*/
TreeServer *TreeRoot;
/** IPs allowed to link to us
*/
std::vector<std::string> ValidIPs;
/** Hash of currently connected servers by name
*/
server_hash serverlist;
/** Holds the data from the <link> tags in the conf
*/
std::vector<Link> LinkBlocks;
/** Holds a bitmask of queued xline types waiting to be applied.
* Will be a mask containing values APPLY_GLINES, APPLY_KLINES,
* APPLY_QLINES and APPLY_ZLINES.
*/
int lines_to_apply;

hookmodules hooks;
std::vector<std::string> hooknames;

/** Initialise utility class
*/
SpanningTreeUtilities(InspIRCd* Instance, ModuleSpanningTree* Creator);
/** Destroy class and free listeners etc
*/
~SpanningTreeUtilities();
/** Send a message from this server to one other local or remote
*/
bool DoOneToOne(const std::string &prefix, const std::string &command, std::deque<std::string> &params, std::string target);
/** Send a message from this server to all but one other, local or remote
*/
bool DoOneToAllButSender(const std::string &prefix, const std::string &command, std::deque<std::string> &params, std::string omit);
/** Send a message from this server to all but one other, local or remote
*/
bool DoOneToAllButSender(const char* prefix, const char* command, std::deque<std::string> &params, std::string omit);
/** Send a message from this server to all others
*/
bool DoOneToMany(const std::string &prefix, const std::string &command, std::deque<std::string> &params);
/** Send a message from this server to all others
*/
bool DoOneToMany(const char* prefix, const char* command, std::deque<std::string> &params);
/** Send a message from this server to all others, without doing any processing on the command (e.g. send it as-is with colons and all)
*/
bool DoOneToAllButSenderRaw(const std::string &data, const std::string &omit, const std::string &prefix, const irc::string &command, std::deque<std::string> &params);
/** Read the spanningtree module's tags from the config file
*/
void ReadConfiguration(bool rebind);
/** Add a server to the server list for GetListOfServersForChannel
*/
void AddThisServer(TreeServer* server, TreeServerList &list);
/** Compile a list of servers which contain members of channel c
*/
void GetListOfServersForChannel(chanrec* c, TreeServerList &list, char status, const CUList &exempt_list);
/** Find a server by name
*/
TreeServer* FindServer(const std::string &ServerName);
/** Find a route to a server by name
*/
TreeServer* BestRouteTo(const std::string &ServerName);
/** Find a server by glob mask
*/
TreeServer* FindServerMask(const std::string &ServerName);
/** Returns true if this is a server name we recognise
*/
bool IsServer(const std::string &ServerName);
/** Attempt to connect to the failover link of link x
*/
void DoFailOver(Link* x);
/** Find a link tag from a server name
*/
Link* FindLink(const std::string& name);
};


/** Each server in the tree is represented by one class of
* type TreeServer. A locally connected TreeServer can
* have a class of type TreeSocket associated with it, for
Expand Down

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