Graphics engineer at . I'm interested in art and technology!
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Apple
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- danielshervheim.com
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unity-sdf-generator Public
A Unity tool to generate signed distance field volumes (as Texture3D assets) from meshes.
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atmosphere Public
A tool to precompute atmospheric scattering tables for real-time dynamic atmosphere rendering.
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unity-stylized-water Public
A stylized water shader (and material presets) for Unity.
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unity-font-presets Public
A system to keep TextMeshPro styles consistent throughout a project.
ShaderLab 10
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unity-core-utils Public
A collection of common Unity scripts and extensions I've found myself continually rewriting.
157 contributions in the last year
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